Disability Traitor Items (Negative Quirks)
- srifenbyxp
- Joined: Tue May 20, 2014 4:49 am
- Byond Username: Srifenbyxp
- Location: UK
Disability Traitor Items (Negative Quirks)
I say we add in some disability-related traitor items that the player can buy. That guy in a wheelchair? Well turns out there's a turbo button that allows him to go faster and run you over akin to a mule bot. Blind guy? Although he still can't see he now has thermal vision and can shoot lasers from his eyes. Acute Blood Deficiency? Sounds like a motherfucking vampire.
Not only will this give people inclination to select disabilities, it also makes them very fucking dangerous.
Not only will this give people inclination to select disabilities, it also makes them very fucking dangerous.
To be robust is not about combat prowess, it is the state of readiness for the situation at hand.
- Super Aggro Crag
- In Game PermaBanned
- Joined: Sat Mar 21, 2015 9:47 pm
- Byond Username: Super Aggro Crag
- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
- Byond Username: Wesoda25
Re: Disability Traitor Items (Negative Quirks)
Specialty traitor items that only the impaired can buy would be cool. I’ve wanted syndicate wheelchairs forever
- teepeepee
- Joined: Wed Sep 06, 2017 3:21 am
- Byond Username: Teepeepee
Re: Disability Traitor Items (Negative Quirks)
this sounds like a very fun idea, sadly I don't know how to code, so I'll just ideasguy in case those who do like them
rocket-powered wheelchair turbo-drive:
iron spit:
tactical wheelie-heelies:
what if you used 200% of your brain?:
rocket-powered wheelchair turbo-drive:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
- Byond Username: Wesoda25
Re: Disability Traitor Items (Negative Quirks)
imma try n do a pr for syndicate chair but im me so ill probably never pr it but if i do itll be bad
- srifenbyxp
- Joined: Tue May 20, 2014 4:49 am
- Byond Username: Srifenbyxp
- Location: UK
Re: Disability Traitor Items (Negative Quirks)
Tactikool Wheeli-Heelies
To be robust is not about combat prowess, it is the state of readiness for the situation at hand.
-
- Joined: Sat Sep 29, 2018 2:21 pm
- Byond Username: L_Nacho_Chaos_L
Re: Disability Traitor Items (Negative Quirks)
Just give antag blood deficiency traitors an implant that is used to suck blood.
-
- In Game PermaBanned
- Joined: Thu Aug 09, 2018 6:41 am
- Byond Username: ATHATH
Re: Disability Traitor Items (Negative Quirks)
Ablative bats currently already exist in the code; they could be a nice alternative to deswords for pacifistic traitors.
- oranges
- Code Maintainer
- Joined: Tue Apr 15, 2014 9:16 pm
- Byond Username: Optimumtact
- Github Username: optimumtact
- Location: #CHATSHITGETBANGED
Re: Disability Traitor Items (Negative Quirks)
we don't need more antag items that are snowflaked into further and further specific scenarios thanks
- srifenbyxp
- Joined: Tue May 20, 2014 4:49 am
- Byond Username: Srifenbyxp
- Location: UK
Re: Disability Traitor Items (Negative Quirks)
yes we do
To be robust is not about combat prowess, it is the state of readiness for the situation at hand.
Who is online
Users browsing this forum: No registered users