Prisoner Feedback
- RaveRadbury
- In-Game Game Master
- Joined: Fri Mar 08, 2019 3:41 am
- Byond Username: RaveRadbury
- Github Username: RaveRadbury
- Location: BK ChatZone
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Prisoner Feedback
The prisoner role has been merged. I coded it.
It is currently in a very basic and neutral state. I would like to encourage the community to PR changes and additions to this role.
Please leave feedback here. Thank you.
It is currently in a very basic and neutral state. I would like to encourage the community to PR changes and additions to this role.
Please leave feedback here. Thank you.
How's my administrating? Call 1-800-RADBURY
[First MRP Headmin - Player Vote Fall 2021 + Admin Vote Fall 2022] [Heart Emoji ~ Winter Ball Queen 2019]
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- Qbopper
- Joined: Fri Jul 10, 2015 6:34 pm
- Byond Username: Qbopper
- Github Username: Qbopper
- Location: Canada
Re: Prisoner Feedback
I haven't looked at the PR, but I was curious - do prisoners start off in the sec database as arrested/incarcerated/whatever? Might be a nice touch. You could also add a randomly generated crime entry for them
Limey wrote:its too late.
- Sheodir
- Joined: Fri May 25, 2018 2:44 pm
- Byond Username: Sheodir
Re: Prisoner Feedback
Not yet but I suppose this should be prioritized.Qbopper wrote:I haven't looked at the PR, but I was curious - do prisoners start off in the sec database as arrested/incarcerated/whatever? Might be a nice touch. You could also add a randomly generated crime entry for them
My question is - do you intend to now revamp perma and the gulag to fit this change? I'm totally not just asking because my timed brig removal is being hell because mapping sucks, no sir.
I play Holden Westmacott. Sec/PM main most of the time.
- Super Aggro Crag
- In Game PermaBanned
- Joined: Sat Mar 21, 2015 9:47 pm
- Byond Username: Super Aggro Crag
- Arathian
- Joined: Mon Apr 29, 2019 4:02 pm
- Byond Username: Arathian
Re: Prisoner Feedback
There was a great idea in the PR and now that antag freeze is over:
Antag objective to break out a prisoner from his cell and have his escape on the shuttle alive and well.
Antag objective to break out a prisoner from his cell and have his escape on the shuttle alive and well.
Iron, blood and spider armies
- Armhulen
- Global Moderator
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- Location: The Grand Tournament
-
- Joined: Sun Mar 10, 2019 11:09 am
- Byond Username: Kopoba
Re: Prisoner Feedback
Awesome idea and simpleArathian wrote:There was a great idea in the PR and now that antag freeze is over:
Antag objective to break out a prisoner from his cell and have his escape on the shuttle alive and well.
-
- Joined: Fri Dec 23, 2016 6:31 pm
- Byond Username: DrBee
Re: Prisoner Feedback
Some more ghetto weaponry would be a nice addition. For example making a shiv out of a shard of glass and 1 cloth, both things that can be obtained in perma. It doesnt need to do any more damage than a normal shard but it shouldnt cut your hands.
Also make the bathroom cistern useable as a barman still, for prison wine, also some way to open it without a crowbar.
Time to start watching prison movies for ideas!
Also make the bathroom cistern useable as a barman still, for prison wine, also some way to open it without a crowbar.
Time to start watching prison movies for ideas!
- Sheodir
- Joined: Fri May 25, 2018 2:44 pm
- Byond Username: Sheodir
Re: Prisoner Feedback
Bring back gangs, enable Prisoners to start as gang members
yeehaw
yeehaw
I play Holden Westmacott. Sec/PM main most of the time.
- Tarchonvaagh
- Joined: Wed May 01, 2019 9:30 pm
- Byond Username: Tarchonvaagh
Re: Prisoner Feedback
average prisoner on terry
They need a policy
Are they antags? Are they allowed to act like antags? Do they have relaxed escalation rules?
They need a policy
Are they antags? Are they allowed to act like antags? Do they have relaxed escalation rules?
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Prisoner Feedback
I suggest making them not crew-aligned, such as ghost roles and silicons, and give them escalation rules similar to the passive neutral ghost roles (don't kill or be killed without a good reason) but I don't have the time or patience to write down every hard rule. Really, just consider using what would be considered a reasonable amount of force to accomplish a goal.
If it would get you bwoinked as a free golem or a pod vaulter - then it's probably something you shouldn't be doing.
If it would get you bwoinked as a free golem or a pod vaulter - then it's probably something you shouldn't be doing.
- Sheodir
- Joined: Fri May 25, 2018 2:44 pm
- Byond Username: Sheodir
Re: Prisoner Feedback
Controversial take but I want them to have full antag rules, anything goes. This way Sec has a great incentive to keep them locked up, and it gives almost every shift a chance for a full blown traitor even if it's greenshift or the actual traitors die off early.
I play Holden Westmacott. Sec/PM main most of the time.
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Prisoner Feedback
Perma needs a way to send messages to the Lawyer office, like a pager that lets lawyers know that they're wanted.
- Armhulen
- Global Moderator
- Joined: Thu Apr 28, 2016 4:30 pm
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- Github Username: bazelart
- Location: The Grand Tournament
Re: Prisoner Feedback
why the fuck is a job that sits in permabrig all shift so contested like i never get it omg
- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
- Byond Username: Wesoda25
Re: Prisoner Feedback
yeah warden worked out well enoughArmhulen wrote:why the fuck is a job that sits in permabrig all shift so contested like i never get it omg
- Yenwodyah
- Joined: Mon Jan 15, 2018 10:47 pm
- Byond Username: Yenwodyah
- Github Username: Yenwodyah
Re: Prisoner Feedback
Perma has a holopad (on meta at least). Maybe the lawyer's office should get one too?Anonmare wrote:Perma needs a way to send messages to the Lawyer office, like a pager that lets lawyers know that they're wanted.
- bobbahbrown
- Joined: Mon Nov 10, 2014 1:04 am
- Byond Username: Bobbahbrown
- Location: canada
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Re: Prisoner Feedback
prisoners turn into valid hunt gang there is no prison its a elevated platform above the station
its assistant police
its assistant police
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- RandolfTheMeh
- Joined: Thu Aug 14, 2014 2:56 am
- Byond Username: RandolfTheMeh
Re: Prisoner Feedback
Hi there Bobbah,bobbahbrown wrote:prisoners turn into valid hunt gang there is no prison its a elevated platform above the station
its assistant police
I am having a difficult time understand your last post on the Prisoner Feedback thread. As this team is built on crowdfunded efforts, it is my belief that everyone's feedback is incredibly important to the game, and instead of misinterpreting your post as what may be done currently, I'd like for you to take this opportunity to divulge your thoughts on the role of 'prisoner' (in our open-source game that we both play) in a way that is less sophisticated so that there may be understanding with no room for mistaken opinion.
Sincerely,
RandolfTheMeh
Rarely posts
- Arathian
- Joined: Mon Apr 29, 2019 4:02 pm
- Byond Username: Arathian
Re: Prisoner Feedback
There should be a chance they are a full blown antag (like 10%) with a 45% of semi-antag (loose escalation a-la prisoner escape or purged AI) and 45% normal escalation.Sheodir wrote:Controversial take but I want them to have full antag rules, anything goes. This way Sec has a great incentive to keep them locked up, and it gives almost every shift a chance for a full blown traitor even if it's greenshift or the actual traitors die off early.
So prisoners can reasonably plead innocence while sometimes being not innocent.
Iron, blood and spider armies
- oranges
- Code Maintainer
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Re: Prisoner Feedback
can you not argue policy in the code feedback thread. Thanks.
- RaveRadbury
- In-Game Game Master
- Joined: Fri Mar 08, 2019 3:41 am
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