Modsuit Ai policy
- Drag
- Joined: Fri Aug 06, 2021 3:16 am
- Byond Username: Thedragmeme
Modsuit Ai policy
Blessed be the modsuit. Anyways modsuit ais are a little fickle in my eyes. Specifically Asimov lawed modsuit ais.
What I want to discuss:
What should modsuit ais do if their user is rev flashed or cult converted, both in the case with Asimov and without.
What does the asimov modsuit ai do if their user is dead and ordered by a human to stop taking the corpse away for revival?
What I want to discuss:
What should modsuit ais do if their user is rev flashed or cult converted, both in the case with Asimov and without.
What does the asimov modsuit ai do if their user is dead and ordered by a human to stop taking the corpse away for revival?
- Mothblocks
- Code Maintainer
- Joined: Fri Jul 27, 2018 9:33 am
- Byond Username: Jaredfogle
Re: Modsuit Ai policy
There's nothing that makes the MODsuit owner special, the AI is bound to its laws.
What would it do if it saw them get flashed or cult converted otherwise? Asimov doesn't require them to say anything. If they start harming humans, I could see an AI trying to move them away from doing so.What should modsuit ais do if their user is rev flashed or cult converted, both in the case with Asimov and without.
What would a mediborg do? The answer is to stop, the owner isn't special.What does the asimov modsuit ai do if their user is dead and ordered by a human to stop taking the corpse away for revival?
Head Coder of /tg/station, hi!Shaps-cloud wrote: ↑Mon Dec 07, 2020 7:59 am May eventually become one of the illusive maintainer-headmins if they choose to pursue that path, having a coder in the senior admin leadership has usually been positive for both sides in the past.
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- NecromancerAnne
- In-Game Admin
- Joined: Mon Sep 03, 2018 6:55 pm
- Byond Username: NecromancerAnne
- Location: Don't touch me, motherfucker...
Re: Modsuit Ai policy
This can be easily solved by one-humaning the AI in your suit. There are actually nonantag applications to that, believe it or not.
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- Joined: Sat Aug 26, 2017 4:57 am
- Byond Username: Carshalash
Re: Modsuit Ai policy
This has become a massive issue already.NecromancerAnne wrote: ↑Fri Dec 31, 2021 4:02 am This can be easily solved by one-humaning the AI in your suit. There are actually nonantag applications to that, believe it or not.
- dragomagol
- In-Game Head Admin
- Joined: Fri Jun 19, 2020 11:04 pm
- Byond Username: Dragomagol
Re: Modsuit Ai policy
This sounds like it stems from balance concerns, which is a code thing (and as far as I know is being addressed).
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- Joined: Sat Aug 26, 2017 4:57 am
- Byond Username: Carshalash
Re: Modsuit Ai policy
N-no? The issue is people rushing to make themselves AI modsuits with purged/one humaned AI's- which is entirely a policy issue. Another big problem with this is that with the way AI//borgs are coded, future borgs will be enslaved to the most recently made AI. Future borgs will be enslaved to the future modsuit of "Bonerfart the clown" because he absolutely NEEDED a purged AI modsuit to grief with.dragomagol wrote: ↑Fri Dec 31, 2021 5:53 pm This sounds like it stems from balance concerns, which is a code thing (and as far as I know is being addressed).
- dragomagol
- In-Game Head Admin
- Joined: Fri Jun 19, 2020 11:04 pm
- Byond Username: Dragomagol
Re: Modsuit Ai policy
Then this sounds like it should be in a different thread on one-humaning AI for no reason (or for the reason of being in a MODsuit). The OP is about Asimov AIs being the MODsuit AI of someone converted to a team antag or having other humans telling them to not revive the person who's suit they're attached to.carshalash wrote: ↑Sat Jan 01, 2022 12:27 amN-no? The issue is people rushing to make themselves AI modsuits with purged/one humaned AI's- which is entirely a policy issue. Another big problem with this is that with the way AI//borgs are coded, future borgs will be enslaved to the most recently made AI. Future borgs will be enslaved to the future modsuit of "Bonerfart the clown" because he absolutely NEEDED a purged AI modsuit to grief with.
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- Joined: Sat Aug 26, 2017 4:57 am
- Byond Username: Carshalash
Re: Modsuit Ai policy
This thread is about modsuit AI policy, and honestly this is a far bigger issue than generic asimov problems.dragomagol wrote: ↑Sat Jan 01, 2022 12:55 amThen this sounds like it should be in a different thread on one-humaning AI for no reason (or for the reason of being in a MODsuit). The OP is about Asimov AIs being the MODsuit AI of someone converted to a team antag or having other humans telling them to not revive the person who's suit they're attached to.carshalash wrote: ↑Sat Jan 01, 2022 12:27 amN-no? The issue is people rushing to make themselves AI modsuits with purged/one humaned AI's- which is entirely a policy issue. Another big problem with this is that with the way AI//borgs are coded, future borgs will be enslaved to the most recently made AI. Future borgs will be enslaved to the future modsuit of "Bonerfart the clown" because he absolutely NEEDED a purged AI modsuit to grief with.
- Drag
- Joined: Fri Aug 06, 2021 3:16 am
- Byond Username: Thedragmeme
Re: Modsuit Ai policy
This can be dual used to talk about modsuit ai policy from all angles but I really don't want it to turn into a flame war. Keep complaints constructive please
- dragomagol
- In-Game Head Admin
- Joined: Fri Jun 19, 2020 11:04 pm
- Byond Username: Dragomagol
Re: Modsuit Ai policy
Asimov AI should follow Asimov, regardless of whether or not it's in a suit.
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