Spiders and Traitors
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- Joined: Sun Nov 06, 2022 7:40 pm
- Byond Username: Lunatic Lizzie
Spiders and Traitors
Literally why are spiders mechanically able to attack traitors?
Can anybody explain that to me?
Can anybody explain to me what purpose it serves to let the sentient murderbone mob, conjured up by the traitor, a role expressly forbade from mindlessly boning, outright ruin an antagonist's shift?
Are 90% of the rules not in place to prevent specifically the ruination of your fellow player's shift?
Can a single soul justify to me why traitors have to worry about some other traitor spawning a horde of shitters that solely exist to ruin their experience in it's entirety?
The Antagonist's job is to Antagonize, but to what point should the antagonized in question be other antagonists? And why? Where is the logic?
Can anybody explain that to me?
Can anybody explain to me what purpose it serves to let the sentient murderbone mob, conjured up by the traitor, a role expressly forbade from mindlessly boning, outright ruin an antagonist's shift?
Are 90% of the rules not in place to prevent specifically the ruination of your fellow player's shift?
Can a single soul justify to me why traitors have to worry about some other traitor spawning a horde of shitters that solely exist to ruin their experience in it's entirety?
The Antagonist's job is to Antagonize, but to what point should the antagonized in question be other antagonists? And why? Where is the logic?
- Indie-ana Jones
- Joined: Mon Aug 26, 2019 6:15 pm
- Byond Username: Indie-ana Jones
Re: Spiders and Traitors
Not all spiders come from traitors.
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- Joined: Sun Nov 06, 2022 7:40 pm
- Byond Username: Lunatic Lizzie
Re: Spiders and Traitors
This is fair. For the purposes of clarity, I am talking specifically about traitor-spawned spiders.
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- Joined: Fri Mar 01, 2019 2:05 pm
- Byond Username: BlueMemesauce
Re: Spiders and Traitors
spiders are just a monster that cause chaos and attack everything. it wouldn't make sense for them to not attack traitors. the only way i could see it making sense is if you could buy a traitor item that doused yourself in spider pheromones.
- ChristopherRobin
- Joined: Thu Aug 08, 2019 8:38 am
- Byond Username: Christopher Robin
Re: Spiders and Traitors
Literally why are syndicate bombs mechanically able to blow up traitors?
Can anybody explain that to me?
Can anybody explain to me what purpose it serves to let the large-radius explosive, conjured up by the traitor, a role expressly forbade from mindlessly boning, outright ruin an antagonist's shift?
Are 90% of the rules not in place to prevent specifically the ruination of your fellow player's shift?
Can a single soul justify to me why traitors have to worry about some other traitor spawning a syndicate bomb which solely exist to ruin their experience in its entirety?
The Antagonist's job is to Antagonize, but to what point should the antagonized in question be other antagonists? And why? Where is the logic?
Can anybody explain that to me?
Can anybody explain to me what purpose it serves to let the large-radius explosive, conjured up by the traitor, a role expressly forbade from mindlessly boning, outright ruin an antagonist's shift?
Are 90% of the rules not in place to prevent specifically the ruination of your fellow player's shift?
Can a single soul justify to me why traitors have to worry about some other traitor spawning a syndicate bomb which solely exist to ruin their experience in its entirety?
The Antagonist's job is to Antagonize, but to what point should the antagonized in question be other antagonists? And why? Where is the logic?
- Jacquerel
- Code Maintainer
- Joined: Thu Apr 24, 2014 8:10 pm
- Byond Username: Becquerel
Re: Spiders and Traitors
Can Traitors even spawn spiders? I thought that was Changelings.
- ChristopherRobin
- Joined: Thu Aug 08, 2019 8:38 am
- Byond Username: Christopher Robin
Re: Spiders and Traitors
Role exclusive for scientists, botanists can do spiderlings, lings have a unique flesh-spider thing.
- Rohen_Tahir
- Joined: Wed Jun 05, 2019 1:00 pm
- Byond Username: Rohen Tahir
- Location: Primary fool storage
- Contact:
Re: Spiders and Traitors
ChristopherRobin wrote: ↑Mon Nov 07, 2022 9:33 pm Literally why are syndicate bombs mechanically able to blow up traitors?
Can anybody explain that to me?
Can anybody explain to me what purpose it serves to let the large-radius explosive, conjured up by the traitor, a role expressly forbade from mindlessly boning, outright ruin an antagonist's shift?
Are 90% of the rules not in place to prevent specifically the ruination of your fellow player's shift?
Can a single soul justify to me why traitors have to worry about some other traitor spawning a syndicate bomb which solely exist to ruin their experience in its entirety?
The Antagonist's job is to Antagonize, but to what point should the antagonized in question be other antagonists? And why? Where is the logic?
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