Hi. Thank you for responding. I was very much hoping you would since you disappeared before I could talk more.
There are a few things that I would like to highlight here that I think are important, but one important one is that I'm willing to lower this to 1 day, and edit the note to reflect the more important circumstances of the situation (which I'll provide a altered note after I've provided my perspective on the situation some more). But that is the extent of alterations i'm willing to do. I would have discussed this further but you had already left.
My main reasoning behind this decision is primarily because all of this seems too convenient despite an extensive knowledge of the role you are playing and the game sense I would expect of someone with 2.5k hours. At a certain amount of playtime, you not knowing otherwise common knowledge aspects of the game just stops being an excuse for wilful negligence that threatens to jeopardize other peoples play experience. Particularly in a role in which the individual has copious amounts of first-hand experience. Let me go over this bit by bit.
The Colossus Itself and Ice Box
Because of your mining experience, you probably have an intimate understanding of how colossus projectiles work. One of the defining features of the projectiles is wall/object deletion, and the other is extremely long flight distances (really, it's just the default, but it's more significant for what colossus does and how spammy he is with his projectiles). Notably, it has a flight range of 50 tiles. That puts any and all colossus projectiles well within station striking distance of the station walls, even accidentally. Even if you lured them away to the edge, he's still lagging behind, and he's still going to be shooting. So, even if we disregard the shuttle (which is relatively thin by comparison to some shuttles, such as the typical Ice Box shuttle), you certainly are causing the colossus to strike the station by starting the boss there. Plenty of mining players have had the fun privilege of having to wade through the remains of the mining station on lavaland due to one miner luring the colossus vaguely close by. That's such a staple experience, I'm certain you're familiar with it as well. People know he shoots far and lays flat practically any nearby buildings. People who have actually taken the time to fight him would know this very well.
Even though you want to suggest that your understanding of your position is vague, you have enough sense of direction to be hitting the main route landmarks the entire way around the station that are mapped in. You look to be heading at least towards the next lot of landmarks if you found the vent there, if you had just made the loop around the bomb testing site. That next landmark would be the big hole above departures and the marker lines that indicate the northeastern corner. I've done this route so many times at this point I know it as well as you likely do, and I know where I am usually even during storms because of these landmarks. If you're following that path, I think you should vaugely know where you are in proximity to the station.
Just taking these factors into consideration, how was starting the boss when you did ever going to not result in disaster for anyone looking to depart? The colossus only didn't completely destroy the shuttle because it happened to employ some of the easier bullet patterns. Very lucky. It still managed to strike people into crit inside of the shuttle. And put holes through it enough that I was worried that when it launched, the shuttle would be spaced. Had it been, there wouldn't have been as much deliberation about how exactly to handle this administratively. I'm treating this similar to a reckless use of a dangerous, shuttle-damaging/destroying item.
The Callout for Nukies
When I saw you shouting about nukies, I just couldn't really believe it because frankly, I don't think it was internally consistent with your logic, but also the logic of an otherwise much older player either. For one, while I can't completely guarantee that this is not how it works, I have run...some questionable events in the past on icebox using the nuclear operative shuttle turrets. And, even through the snowstorms (which I've found to shoot you even during snowstorms, which made me really second guess having run an event on icebox because of it), they've got a long vision and very broad coverage on all sides of the infiltrator shuttle. If you could see the shuttle in a snowstorm, the turrets definitely would have seen you, and you would have definitely been shot by those turrets. You probably wouldn't have had the chance to make that callout if you were heading into the shuttle while focusing on the colossus.
On top of that, you mean to tell me that you start a fight with the colossus, know your vague location, and the begin moving within spotting distance of the shuttle before departure, even though that would be leading the colossus into the station? You would have had to have been moving in a southwestern direction for this to have happened. What was your final destination? Why head in that direction and not north, or east? Were you just going to park it alongside the eastern most station wall, along maintenance north of the bomb launch site? I could understand why, it's a big open space.
Not for nothing, but that still puts the colossus in direct striking distance of the station in all cases where you move in a south/southwestern direction. You were going to lure that fucker straight into the station, and other people, regardless because of your trajectory and timing.
I don't want to have to pull up every round you may have seen this particular shuttle. But I would think that if you could misidentify the Infiltrator, you would at least know how the Infiltrator itself works. And if you're capable of misidentifying a shuttle, you were definitely moving in the absolutely wrong direction if your intent was not to cause people to get shot by death bolts fired well off screen by the colossus.
The Note and Ban
Again, an explanation is better than nothing, and it at least convinced me that it wasn't outright malicious. Just incredibly inconsiderate of anyone else in the round. It's why I felt it just wasn't right to not be more heavy-handed than a note. You aren't an inexperienced player. Even spawning a colossus onto the station z-level alone is an incredible irresponsible thing to be doing unless you can be sure its in the dead middle of the wastes.
I'll alter the note to read as such
In round 223419, an Ice Box round, activated a mining vent that contained a colossus right next to the escape shuttle. This resulted in the shuttle, and several occupants, being repeatedly shot by the colossus as he made a pass alongside it while chasing gameaddict07. Only veering away because he believed it to be the Syndicate Infiltrator. Given that your final destination would have put you directly on the path of luring the colossus into the station itself, and you chose to activate the vent and spawn the colossus while the station would still be in the evacuation procedures (and thus, the shuttle to be riddled with death bolts as it was), the fault lies with you if other people get hurt. Someone with your experience should know better and should act more responsibly.
And the ban will be reduced. I'll apply those now so that they can take effect as soon as possible.