Difference between revisions of "Keyboard Shortcuts"

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(Cleaned up the keybindings, new template added, included Angust's Leftclick/Rightclick templates, clarified some of the commands, added more redirects, added graphical display for numpad aiming system, reordered some commands to group like commands together)
m (More images, link carriable "animals" to "Critters#pets", middle-click template, elaborations on some commands)
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<!---
 
<!---
 
Starting work on prettying up the Keybinding/Hotkey page. Added new template {{Key|x}} to make keys more distinct from other text.
 
Starting work on prettying up the Keybinding/Hotkey page. Added new template {{Key|x}} to make keys more distinct from other text.
 
+
We should figure out a click-drag template sometime.
 
--->
 
--->
  
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This is a list of default keybindings and controls. You can rebind many of them with the Custom Keybindings menu in-game.  
 
This is a list of default keybindings and controls. You can rebind many of them with the Custom Keybindings menu in-game.  
 
= Humans and Other Carbon-based Lifeforms' Hotkeys =
 
= Humans and Other Carbon-based Lifeforms' Hotkeys =
[[File:hotkeys.png|300px|thumb|alt=An outdated diagram of (most) humanoid hotkeys.|An outdated diagram of (most) humanoid hotkeys.]]
+
[[File:hotkeys.png|300px|thumb|alt=An diagram of (most) humanoids with Hotkey-mode.|An diagram of (most) humanoids with Hotkey-mode.]]
 
===Hotkey-mode Enabled===
 
===Hotkey-mode Enabled===
 
Hotkey-mode can be toggled on by pressing {{Key|Tab}}. Many hotkeys can be reassigned through '''Game Preferences''' -> '''Custom Keybindings'''. This must be done on every server, as keybindings aren't shared between them.  
 
Hotkey-mode can be toggled on by pressing {{Key|Tab}}. Many hotkeys can be reassigned through '''Game Preferences''' -> '''Custom Keybindings'''. This must be done on every server, as keybindings aren't shared between them.  
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* <code>'''{{Key|X}} or {{Key|Pg Up}}'''</code> = Swap active hands [[File:Hud-hands.gif|Hands]]
 
* <code>'''{{Key|X}} or {{Key|Pg Up}}'''</code> = Swap active hands [[File:Hud-hands.gif|Hands]]
 
* <code>'''{{Key|G}}'''</code> = Give your held item to someone
 
* <code>'''{{Key|G}}'''</code> = Give your held item to someone
* <code>'''{{Key|R}} or hold {{Key|Space}}'''</code> = Toggle Throw (you can catch thrown objects while Throw is active and your active hand is empty)
+
* <code>'''{{Key|R}} or hold {{Key|Space}} or [[File:Hud-throw.gif]]'''</code> = Toggle Throw (you can catch thrown objects while Throw is active and your active hand is empty)
* <code>'''{{Key|B}}'''</code> = Resist / Unbuckle yourself / Stop, drop, and roll while on fire
+
* <code>'''{{Key|B}} or [[File:Hud-resist.png]]'''</code> = Resist / Unbuckle yourself / Stop, drop, and roll while on fire
 
* <code>'''{{Key|T}}'''</code> = Say text in-character ([[IC]])
 
* <code>'''{{Key|T}}'''</code> = Say text in-character ([[IC]])
 
* <code>'''{{Key|O}}'''</code> = Say test out-of-character ([[OOC]]) in global chat. Consider unbinding it if you fear accidentally saying IC things OOC.  
 
* <code>'''{{Key|O}}'''</code> = Say test out-of-character ([[OOC]]) in global chat. Consider unbinding it if you fear accidentally saying IC things OOC.  
 
* <code>'''{{Key|M}}'''</code> = Emote in-character. You are also able to bind game emotes to custom hotkeys.
 
* <code>'''{{Key|M}}'''</code> = Emote in-character. You are also able to bind game emotes to custom hotkeys.
* <code>'''{{Key|4}} or {{Key|F}}'''</code> = Toggle {{Combat_Mode}}
+
* <code>'''{{Key|F}} or {{Key|4}}'''</code> = Toggle {{Combat_Mode}}
 
* <code>'''Hold {{Key|C}}'''</code> = Switch between run/walk mode. Returns to original setting when released.  
 
* <code>'''Hold {{Key|C}}'''</code> = Switch between run/walk mode. Returns to original setting when released.  
 
* <code>'''Hold {{Key|Alt}}'''</code> = Blocks your movement, letting you change the direction your character is facing.  
 
* <code>'''Hold {{Key|Alt}}'''</code> = Blocks your movement, letting you change the direction your character is facing.  
* <code>'''{{Key|H}} or {{Key|Del}}'''</code> = Stop Pulling
+
* <code>'''{{Key|H}} or {{Key|Del}} or [[File:Hud-pull.png]]'''</code> = Stop Pulling
* <code>'''{{Key|U}} or click the ''Rest'' button'''</code> = Rest/lay down. You can crawl while laying down. <!--- Should add a Rest gif that swaps between active and inactive --->
+
* <code>'''{{Key|U}} or [[File:Hud-rest.gif]]'''</code> = Rest/lay down. You can crawl while laying down.
* <code>'''{{Key|Shift}}'''+'''{{Key|B}}'''</code> = Put in hand item into backpack, or take out last item put into backpack.  
+
* <code>'''{{Key|Shift}} + {{Key|B}}'''</code> = Put in hand item into backpack, or take out last item put into backpack.  
* <code>'''{{Key|Shift}}'''+'''{{Key|E}}'''</code> = Put in hand item into belt or belt slot, or take out last item put into belt.  
+
* <code>'''{{Key|Shift}} + {{Key|E}}'''</code> = Put in hand item into belt or belt slot, or take out last item put into belt.  
* <code>'''{{Key|Shift}}'''+'''{{Key|Q}}'''</code> = Put in hand item into suit storage slot, or take out last item put into suit storage slot.  
+
* <code>'''{{Key|Shift}} + {{Key|Q}}'''</code> = Put in hand item into suit storage slot, or take out last item put into suit storage slot.  
* <code>'''Numpad keys'''</code> = Used for selecting body target. Numbers correspond to location on the [[File:Hud-target.gif]] target doll:
+
* <code>'''Numpad keys'''</code> = Used for selecting a bodypart to target. The keys correspond to location on the [[File:Hud-target.gif]] target doll:
 
{| class="wikitable"
 
{| class="wikitable"
 
| {{Key|7}} - [[File:Hud_target_eyes.gif]] || {{Key|8}} - [[File:Hud_target_head.gif]] || {{Key|9}} - [[File:Hud_target_mouth.gif]]
 
| {{Key|7}} - [[File:Hud_target_eyes.gif]] || {{Key|8}} - [[File:Hud_target_head.gif]] || {{Key|9}} - [[File:Hud_target_mouth.gif]]
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* <code>'''{{Key|Shift}} + {{Leftclick}}{{Leftclick}}'''</code> = Examine something ''closer.''
 
* <code>'''{{Key|Shift}} + {{Leftclick}}{{Leftclick}}'''</code> = Examine something ''closer.''
 
* <code>'''{{Key|Shift}} + {{Rightclick}}'''</code> = Open context menu.  
 
* <code>'''{{Key|Shift}} + {{Rightclick}}'''</code> = Open context menu.  
* <code>'''{{Key|Shift}} + Middle Click'''</code> = Point at something.
+
* <code>'''{{Key|Shift}} + {{Middleclick}}'''</code> = Point at something.
* <code>'''{{Key|Alt}} + {{Leftclick}}'''</code> can do a variety of things depending on what you are aiming at:
+
* <code>'''{{Key|Ctrl}} + {{Leftclick}}'''</code> = Pull an object or person you're standing next to.
** <code>'''A tile'''</code> = Open a new tab with a list of all the items on the clicked tile.
+
* <code>'''While pulling something, {{Leftclick}} an adjacent floor tile with an empty hand'''</code> = Move the pulled object to the targeted tile, if possible.
 +
* <code>'''{{Key|End}}'''</code> = Toggle [[Throw|throwing]] mode.
 +
* <code>'''{{Key|F12}}'''</code> = Toggle between full HUD, minimal HUD, and no HUD.
 +
* <code>'''{{Key|Tab}}'''</code> = Toggle [[#Hotkey-mode_Enabled|Hotkey-mode]].
 +
* <code>'''{{Key|Esc}}'''</code> = Stops you from being stuck moving in one direction (due to lag or other issues).
 +
* <code>'''{{Key|Alt}} + {{Leftclick}}'''</code> can do a variety of things depending on what you are aiming at. For example:
 +
** <code>'''A tile'''</code> = Open a dropdown menu of a list of all the items currently on that tile.
 
** <code>'''A [[PDA]]/[[Modular_Computers|Tablet]]'''</code> = Remove the ID (or pen if there's no id) from the PDA/tablet.
 
** <code>'''A [[PDA]]/[[Modular_Computers|Tablet]]'''</code> = Remove the ID (or pen if there's no id) from the PDA/tablet.
 
** <code>'''[[Clothing_and_Accessories|Clothing]]'''</code> = Toggles any possible aesthetic settings (breath mask up/down, rolling down jumpsuit, buttons labcoat, flip baseball cap etc).
 
** <code>'''[[Clothing_and_Accessories|Clothing]]'''</code> = Toggles any possible aesthetic settings (breath mask up/down, rolling down jumpsuit, buttons labcoat, flip baseball cap etc).
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** <code>'''A [[Guide_to_chemistry#Chemistry_Dispensers|chem dispenser]], [[Guide_to_chemistry#Chemical_Heater|chemical heater]], [[Guide_to_chemistry#ChemMaster_3000|ChemMaster 3000]] or [[Virus#PanD.E.M.I.C_2200|PanD.E.M.I:C]]'''</code> = Ejects any loaded beaker.  
 
** <code>'''A [[Guide_to_chemistry#Chemistry_Dispensers|chem dispenser]], [[Guide_to_chemistry#Chemical_Heater|chemical heater]], [[Guide_to_chemistry#ChemMaster_3000|ChemMaster 3000]] or [[Virus#PanD.E.M.I.C_2200|PanD.E.M.I:C]]'''</code> = Ejects any loaded beaker.  
 
** <code>'''A vent or scrubber (if able to "ventcrawl")'''</code> = Crawl into the pipes. Monkeys, slimes, and several other creatures can do this.  
 
** <code>'''A vent or scrubber (if able to "ventcrawl")'''</code> = Crawl into the pipes. Monkeys, slimes, and several other creatures can do this.  
 
 
* <code>'''{{Key|Ctrl}} + {{Leftclick}} '''a [[PDA]]'''</code> = Take out [[pen]]. Hold {{Key|Shift}} as well to take out the [[PDA|cartridge]].
 
* <code>'''{{Key|Ctrl}} + {{Leftclick}} '''a [[PDA]]'''</code> = Take out [[pen]]. Hold {{Key|Shift}} as well to take out the [[PDA|cartridge]].
 
* <code>'''{{Rightclick}} '''a [[locker]]'''</code> = Locks or unlocks the [[locker]].
 
* <code>'''{{Rightclick}} '''a [[locker]]'''</code> = Locks or unlocks the [[locker]].
* <code>'''{{Key|Ctrl}} + {{Leftclick}}'''</code> = Pull an object or person you're standing next to.
 
* <code>'''While pulling something, {{Leftclick}} an empty floor tile with empty hand'''</code> = Drag the pulled object to the clicked floortile, if possible.
 
* <code>'''{{Key|End}}'''</code> = Toggle [[Throw|throwing]] mode.
 
* <code>'''{{Key|F12}}'''</code> = Toggle between full HUD, minimal HUD, and no HUD.
 
* <code>'''{{Key|Tab}}'''</code> = Toggle [[#Hotkey-mode_Enabled|Hotkey-mode]].
 
* <code>'''{{Key|Esc}}'''</code> = Stops you from being stuck moving in one direction (due to lag or other issues).
 
  
 
===Other Humanoid Controls===
 
===Other Humanoid Controls===
 
These are actions you can perform which require other methods than hotkeys. {{Anchor|Fireman_Carry}}
 
These are actions you can perform which require other methods than hotkeys. {{Anchor|Fireman_Carry}}
 
* <code>'''{{Rightclick}} your jumpsuit'''</code> = Change suit sensor mode.
 
* <code>'''{{Rightclick}} your jumpsuit'''</code> = Change suit sensor mode.
* <code>'''{{Rightclick}} a stacked item'''</code> =  Split stack.  
+
* <code>'''{{Rightclick}} a stacked item'''</code> =  Split stack. <!--- How much? --->
* <code>'''Click-drag a person to yourself'''</code> = Opens the other person's inventory, where you can remove or add worn objects and also turn their internals on or off.  
+
* <code>'''Click-drag a person to yourself'''</code> = Opens the other person's inventory, where you can add or remove worn objects and also toggle their internals on or off.  
* <code>'''Open someone's inventory while you are prone next to them'''</code> = Lets you untie their shoelaces.  
+
* <code>'''Click-drag a person to yourself while you are prone next to them'''</code> = Untie their shoelaces, jerk.  
 
* <code>'''Click-drag yourself to a table'''</code> = Attempt to climb the table.  
 
* <code>'''Click-drag yourself to a table'''</code> = Attempt to climb the table.  
 
* <code>'''{{Leftclick}} table while someone else is attempting to climb it'''</code> = Push them away.  
 
* <code>'''{{Leftclick}} table while someone else is attempting to climb it'''</code> = Push them away.  
 
* <code>'''Click-drag a bag/container onto another bag/container'''</code> = Attempts to move all contents of the first bag to the other.
 
* <code>'''Click-drag a bag/container onto another bag/container'''</code> = Attempts to move all contents of the first bag to the other.
* <code>'''{{Grab}} a prone person aggressively and then drag them to yourself (your sprite)'''</code> = Fireman carry them.  
+
* <code>'''{{Grab}} a prone person aggressively and then click-drag them to yourself (your sprite)'''</code> = Fireman carry them.
* <code>'''Have someone else {{Grab}} you aggressively, and then you click and drag your own sprite to them'''</code> = Piggyback ride them.  
+
* <code>'''While fireman-carrying a person: {{Leftclick}} a table'''</code> = Place them (if {{Combat_Mode}} on: ''violently'') on the table.  
* <code>'''{{Leftclick}} a table while fireman carrying person'''</code> = {{Combat_Mode}} off: Place gently , or {{Combat_Mode}} on: Slam their targeted bodypart on the table.  
+
* <code>'''If you are {{Grab}} aggressively, click-drag your own sprite to them'''</code> = Piggyback ride them.
* <code>'''{{Grab}} yourself while aiming for bleeding limb'''</code> = Grasp your bodypart to slightly reduce blood flow. Must be done with your other arm if one is the one bleeding.   
+
* <code>'''{{Grab}} yourself while aiming for bleeding limb'''</code> = Grasp your bodypart to slightly reduce blood flow. If arm is bleeding, must use other arm.   
* <code>'''{{Grab}} a small animal and then click-drag the animal to yourself'''</code> = Scoop up the animal. Doesn't work on all animals.  
+
* <code>'''{{Grab}} a small animal and then click-drag the animal to yourself'''</code> = Scoop up the [[Critter#Pets|animal]]. Doesn't work on all animals.  
 
* <code>'''{{Rightclick}} a target while holding a container with liquid'''</code> = Splash the target with the liquid.
 
* <code>'''{{Rightclick}} a target while holding a container with liquid'''</code> = Splash the target with the liquid.
  
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**On [[Hacking#Airlocks|Doors]]:
 
**On [[Hacking#Airlocks|Doors]]:
 
* <code>'''{{Key|Shift}} + {{Leftclick}}'''</code> = Open/close the airlock.
 
* <code>'''{{Key|Shift}} + {{Leftclick}}'''</code> = Open/close the airlock.
* <code>'''{{Key|Ctrl}} + {{Leftclick}}'''</code> = Bolts down/up, preventing the airlock from opening.
+
* <code>'''{{Key|Ctrl}} + {{Leftclick}}'''</code> = Bolts down/up, preventing the airlock from opening or closing depending on when the bolts were dropped.
* <code>'''{{Key|Ctrl}}+{{Key|Shift}} + {{Leftclick}}'''</code> = Emergency access on/off, turning off access restrictions in case someone needs to enter a place their ID does not have access to.
+
* <code>'''{{Key|Ctrl}} + {{Key|Shift}} + {{Leftclick}}'''</code> = Emergency access toggle, turning off access restrictions in emergencies so that anyone may open the airlock.
 
* <code>'''{{Key|Alt}} + {{Leftclick}}'''</code> = Electrify on/off, potentially causing significant [[Health#Burn|Burn]] damage and a lengthy stun for the [[Clothing_and_Accessories#Insulated_Gloves|unprotected]].
 
* <code>'''{{Key|Alt}} + {{Leftclick}}'''</code> = Electrify on/off, potentially causing significant [[Health#Burn|Burn]] damage and a lengthy stun for the [[Clothing_and_Accessories#Insulated_Gloves|unprotected]].
  

Revision as of 06:32, 16 November 2021


Generic detective.png
 
Tuterr, the Private Eye says:
"Yeah, kid? Still rambling on about an "interface"? God damn it... lemme put it straight with you, pal. You might want to go consult the Chief Medical Officer about your... condition. Maybe they will know something about your "key shortcuts" problem, whatever the hell that means."


This is a list of default keybindings and controls. You can rebind many of them with the Custom Keybindings menu in-game.

Humans and Other Carbon-based Lifeforms' Hotkeys

An diagram of (most) humanoids with Hotkey-mode.
An diagram of (most) humanoids with Hotkey-mode.

Hotkey-mode Enabled

Hotkey-mode can be toggled on by pressing Tab. Many hotkeys can be reassigned through Game Preferences -> Custom Keybindings. This must be done on every server, as keybindings aren't shared between them.

  • WASD = Move your character
  • Z, Pg Dn, or Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. on held object = Activate your held object
  • Q or Home = Drop item held in the active hand
  • E = Equip item held in the active hand
  • X or Pg Up = Swap active hands Hands
  • G = Give your held item to someone
  • R or hold Space or Hud-throw.gif = Toggle Throw (you can catch thrown objects while Throw is active and your active hand is empty)
  • B or Hud-resist.png = Resist / Unbuckle yourself / Stop, drop, and roll while on fire
  • T = Say text in-character (IC)
  • O = Say test out-of-character (OOC) in global chat. Consider unbinding it if you fear accidentally saying IC things OOC.
  • M = Emote in-character. You are also able to bind game emotes to custom hotkeys.
  • F or 4 = Toggle Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people.
  • Hold C = Switch between run/walk mode. Returns to original setting when released.
  • Hold Alt = Blocks your movement, letting you change the direction your character is facing.
  • H or Del or Hud-pull.png = Stop Pulling
  • U or Hud-rest.gif = Rest/lay down. You can crawl while laying down.
  • Shift + B = Put in hand item into backpack, or take out last item put into backpack.
  • Shift + E = Put in hand item into belt or belt slot, or take out last item put into belt.
  • Shift + Q = Put in hand item into suit storage slot, or take out last item put into suit storage slot.
  • Numpad keys = Used for selecting a bodypart to target. The keys correspond to location on the Hud-target.gif target doll:
7 - Hud target eyes.gif 8 - Hud target head.gif 9 - Hud target mouth.gif
4 - Hud target right arm.gif 5 - Hud target chest.gif 6 - Hud target left arm.gif
1 - Hud target right leg.gif 2 - Hud target crotch.gif 3 - Hud target left leg.gif

Any Mode

  • = Move your character.
  • Shift + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Examine something.
  • Shift + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not.Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Examine something closer.
  • Shift + Rightclick.pngOrdinary right-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Open context menu.
  • Shift + Middleclick.pngOrdinary middle-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Point at something.
  • Ctrl + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Pull an object or person you're standing next to.
  • While pulling something, Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. an adjacent floor tile with an empty hand = Move the pulled object to the targeted tile, if possible.
  • End = Toggle throwing mode.
  • F12 = Toggle between full HUD, minimal HUD, and no HUD.
  • Tab = Toggle Hotkey-mode.
  • Esc = Stops you from being stuck moving in one direction (due to lag or other issues).
  • Alt + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. can do a variety of things depending on what you are aiming at. For example:
    • A tile = Open a dropdown menu of a list of all the items currently on that tile.
    • A PDA/Tablet = Remove the ID (or pen if there's no id) from the PDA/tablet.
    • Clothing = Toggles any possible aesthetic settings (breath mask up/down, rolling down jumpsuit, buttons labcoat, flip baseball cap etc).
    • A bag/container = Opens the container. Also works on things that are in another container.
    • A microwave = Turns the microwave on.
    • A chem dispenser, chemical heater, ChemMaster 3000 or PanD.E.M.I:C = Ejects any loaded beaker.
    • A vent or scrubber (if able to "ventcrawl") = Crawl into the pipes. Monkeys, slimes, and several other creatures can do this.
  • Ctrl + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a PDA = Take out pen. Hold Shift as well to take out the cartridge.
  • Rightclick.pngOrdinary right-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a locker = Locks or unlocks the locker.

Other Humanoid Controls

These are actions you can perform which require other methods than hotkeys.

  • Rightclick.pngOrdinary right-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. your jumpsuit = Change suit sensor mode.
  • Rightclick.pngOrdinary right-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a stacked item = Split stack.
  • Click-drag a person to yourself = Opens the other person's inventory, where you can add or remove worn objects and also toggle their internals on or off.
  • Click-drag a person to yourself while you are prone next to them = Untie their shoelaces, jerk.
  • Click-drag yourself to a table = Attempt to climb the table.
  • Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. table while someone else is attempting to climb it = Push them away.
  • Click-drag a bag/container onto another bag/container = Attempts to move all contents of the first bag to the other.
  • Grab action.png Grab 32.pngHold CTRL and left-click a person with your hand empty. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or off. Repeat after a short delay to upgrade grab to aggressive (lvl 2), neck (lvl 3) and strangling (lvl 4). a prone person aggressively and then click-drag them to yourself (your sprite) = Fireman carry them.
  • While fireman-carrying a person: Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a table = Place them (if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. on: violently) on the table.
  • If you are Grab action.png Grab 32.pngHold CTRL and left-click a person with your hand empty. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or off. Repeat after a short delay to upgrade grab to aggressive (lvl 2), neck (lvl 3) and strangling (lvl 4). aggressively, click-drag your own sprite to them = Piggyback ride them.
  • Grab action.png Grab 32.pngHold CTRL and left-click a person with your hand empty. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or off. Repeat after a short delay to upgrade grab to aggressive (lvl 2), neck (lvl 3) and strangling (lvl 4). yourself while aiming for bleeding limb = Grasp your bodypart to slightly reduce blood flow. If arm is bleeding, must use other arm.
  • Grab action.png Grab 32.pngHold CTRL and left-click a person with your hand empty. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or off. Repeat after a short delay to upgrade grab to aggressive (lvl 2), neck (lvl 3) and strangling (lvl 4). a small animal and then click-drag the animal to yourself = Scoop up the animal. Doesn't work on all animals.
  • Rightclick.pngOrdinary right-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a target while holding a container with liquid = Splash the target with the liquid.

Hotkeys for the AI

  • Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not.Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a tile = Instantly jump there.
  • Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not.Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a person = Start tracking the person.
  • Ctrl + 0...9 = Saves your current camera location.
  • 0...9 = Jumps camera to saved camera location. Tilde and zero will return you to the last spot you jumped from.

Hotkeys for the AI and Cyborgs

  • Shift + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Open/close the airlock.
  • Ctrl + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Bolts down/up, preventing the airlock from opening or closing depending on when the bolts were dropped.
  • Ctrl + Shift + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Emergency access toggle, turning off access restrictions in emergencies so that anyone may open the airlock.
  • Alt + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. = Electrify on/off, potentially causing significant Burn damage and a lengthy stun for the unprotected.


  • Ctrl + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. an APC = Power on/off.
  • Ctrl + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a Turret Control = Power on/off.
  • Alt + Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. a Turret Control = Lethal/stun mode.

Cyborg Hotkey-mode Enabled

  • Cyborgs share most basic hotkeys and controls that humanoids have. You must not have a module active to be able to open lockers, unbuckle people from chairs, and such with your Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not.. Remember, however, that you do not have hands so you cannot pick up most objects.

Cyborg specific hotkeys:

  • X = Cycle active modules
  • 1 = Activate first module
  • 2 = Activate second module
  • 3 = Activate third module

Other Cyborg Controls

  • Click-drag humanoid to self with Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. on = Opens the interact window of the target (undress window).
  • Click-drag humanoid to self with Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. off = Buckles target to self.
  • Leftclick.pngOrdinary left-click. It doesn't matter if Combat Mode Combat 32.pngEnable with 4, disable with 1 or toggle with F by default. Left-clicking people with an empty hand will Harm Harm 32.png them if on, or Help Help 32.png them if off. Prevents you from switching places or being pushed when colliding with people. is on or not. yourself without active module (or Resist) = Unbuckles person from self.
  • Use *spin emote with someone buckled to you = Forcefully throws the buckled person forward, which stuns them (even if they didn't hit anything).