TGMC:Marine Equipment

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TGMC is a project based on the CM-SS13 codebase.


Weapons

Standard Marine Weapons

Weapon: Desc:
TGMC LASGUN.png

M43 Sunfury Lasgun

It shoots bad guys. Big owie, don't get hit by it. Lasers hurt.
Has two modes available, Normal and Overcharge, which can be swapped with Unique-Action.
Normal fires normal power shots, while Overcharge has higher damage, AP, slower firerate, and consumes more ammo.

Ammo:
TGMC Lasgun Cell.png

M43 Lascell

Holds 50 normal shots, or 12 overcharged shots.
TGMC Lasgun ECell.png

M4A3 High-Cap Lascell

Holds 80 normal shots, or 20 overcharged shots.
TGMC M37.png

M37A2 Pump Shotgun

A pump action shotgun. Effective mostly at close range, though this is changed with ammo types.
Needs a shell pumped into the chamber using Unique-Action, default Spacebar, upon a fresh load and after each shot.
Holds eight shells in reserve, and one shell in the chamber.

Ammo:
TGMC Buckshot.png

Buckshot Shells

Close range ammunition, capable of shredding no/lightly armoured opponents. Stuns T1/T2.
TGMC Slug.png

Slug Shells

Long range ammunition, used for punching through armour and stunning enemies. Stuns T1/T2.
TGMC Flechette.png

Flechette Shells

A mix of slugs and buckshot. Medium range, medium AP, medium damage. Can't stun.
TGMC Incendiary Slug.png

Incendiary Slug Shells

Akin to normal slug shells, but sets enemies on fire. Stuns T1/T2.
128px

Your gun name here!

Pew pew. Pew pew pew. Pew pew.

Ammo:
64px

Your ammo name here!

Holds bullets, which hurt. Ow!
128px

Your gun name here!

Pew pew. Pew pew pew. Pew pew.

Ammo:
64px

Your ammo name here!

Holds bullets, which hurt. Ow!

Specialist Weapons

Weapon: Desc:
128px

Your gun name here!

Pew pew. Pew pew pew. Pew pew.
Ammo:
64px

Your ammo name here!

Holds bullets, which hurt. Ow!
128px

Your gun name here!

Pew pew. Pew pew pew. Pew pew.
Ammo:
64px

Your ammo name here!

Holds bullets, which hurt. Ow!

Attachments

Apparel

Armor

Uniforms

Belts

Pouches

Specialized Equipment

Engineer

Medic