User:Time-Green/Sandbox

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This guide will primarily be useful for chemists, or someone else willing to play with pipes.


Essence

Plumbing is a system Template:Strikethrough like atmospheric pipes, but not really at all. Plumbing is also an innaccurate name, since you'll be making chemical factories and not toilets. The plumbing system is made up of three basic things: A supplier, a duct network and a demander. A supplier supplies chems through a network of fluid ducts to a machine that demands that reagent. A supplying machine has a blue duct sticking out of it. A demanding machine has a red duct sticking out. Red is mean so red take, blue is nice so blue gives. A machine can be both a supplier and a demander.

Fluid Ducts

These can be found instacks in autolathes and in the chemical laboratorium. Simple click them on a tile to place them down. You can click it in-hand to change the color and layer. Different colors and layers will not connect. You can force two different colors to connect by click dragging them to each other while holding a wrench. You can connect different layers with a multilayered duct, wich is crafted in Misc with ducts and a welding tool.

Ducts can be wrenched to turn back into an item for retrieving.

Physics

Plumbing physics might not be entirely as you expect. Due to pressure technology, there will never be any leftover in ducts. Thus, reagents transfer instantly from supplier to demander.

If a machine holds 5 water, 5 sugar and 5 mannitol and a machine requests 5 units, the requesting machine will receive 5 water for the first request. Normal chemistry would get you 3.33... water, 3.33... sugar and 3.33... mannitol. This might seem unlogical, but necessary for Template:Strikethrough advanced factories.

Machinery

Most of the basic plumbing machinery is available through a specialized custom RCD, wich can be found in the chemical lab or a hacked autolathe. These machines can be deconstructed by welding.