Lavaland

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Revision as of 19:44, 23 December 2016 by Armhulen (talk | contribs) (goodnight sweet prince, removing my old comments.)
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Outside/Supply Area
Lavaland.png
Lavaland
A whole new world~
Obvious exits Mining Shuttle
Purpose Mining, Looting.
Access level Lavaland
Noteworthy contents Monsters, loot, other monsters, and a Necropolis.
Clearance Captain, Head of Personnel, Quartermaster, and Shaft Miner
Security level None
Style Derelict Satellite
Balance Requirements Early in Development
Other Notes Mentioned above, not finished. Expect changes and reworks.
Jobstemp.png Locations on /tg/station


"Hey, this isn't the asteroid!"

Lavaland is the new primary workplace for Shaft Miners, not to be confused with another dangerous plasma rich area. After exhausting all the hostile wildlife minerals on the asteroid, Nanotrasen scoured space around the station for a new source for that sweet, sweet Plasma. Unluckily for you, they found a young planet almost completely covered in lava and a host of deadly creatures. Did we mention the ash storms? There are ash storms as well. Don't forget to grab a bluespace shelter capsule. You're definitely gonna want one of those. Welcome to Lavaland.

To learn more on lavaland, see Miner

Hazards

Lavaland is full of natural hazards. Ash Storms are the most prominent hazard, these storms occur on a regular basis and will deal constant and heavy burn damage to anyone unfortunate enough to be exposed to the storm, fortunately you will get a warning moments prior to a ash storm's arrival, giving you time to seek shelter.

Lava presents itself as the next most common hazard, walking into lava will deal massive burn damage to you. Even worse, the wildlife are immune to lava and can wade freely into it. However lava is very obvious and thus easy to avoid.

The final threat are chasms, these are rare but extremely deadly and hard to spot. Walking into one will instantly kill you as you fall to your death! Watch your step.

Sentient Life

Lavaland is surprisingly full of other sentient lifeforms, of varying hostility.

Ashwalkers: A tribe of hostile Lizardmen that worship the underground. They don't need to breathe but they can't use guns.

Lifebringers: A group of podmen who live in a seed vault with advanced hydroponics equipment.

Golems: A band of Golems who arrived by ship who live by their creed, of doing whatever.

Prisoners: Hardcore prisoners of Nanotrasen that survived a crash landing onto the planet. They'll do whatever it takes to survive.

Stranded hermits: Individuals who arrived by escape pod. They live in a makeshift shelter.

Beach bums: Humans who live in the shelter of a beach biodome.