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| Also note that the flashbang will disable [[cyborg|cyborgs]] for a few seconds. Use this to subdue a borg from a safe distance. For the best results, 'cook' the flashbang for a few seconds in your hand to give them less time to react (although this will stun you horribly if it goes off while you're holding it). | | Also note that the flashbang will disable [[cyborg|cyborgs]] for a few seconds. Use this to subdue a borg from a safe distance. For the best results, 'cook' the flashbang for a few seconds in your hand to give them less time to react (although this will stun you horribly if it goes off while you're holding it). |
| + | |
| + | '''Damage''' = N/A |
| + | }} |
| + | |
| + | {{anchor|Pepperspray}} |
| + | |
| + | {{Item |
| + | |bgcolor1 = #ffcccc |
| + | |bgcolor2 = #ff9999 |
| + | |name = Tear Gas grenade |
| + | |image = Grenade.png |
| + | |foundin = Full box at [[Armory]] [[File:Flashbangbox.png]] |
| + | |usedfor = Dispersing riots or any other crowds. |
| + | |strategy = Trigger it and throw it at a criminal mob. |
| + | |description = A grenade full of [[Condensed Capsaicin]] used for riot control, or abusing people in enclosed areas. |
| + | On activation releases a large cloud of smoke, and everyone inside will experience blindness, knockdown, blurry eyes, confusion, and slowdown. The cloud is opaque, but lasers still pass through. |
| + | |
| + | As Capsaicin doesn't stun but rather disorients people, it is best used for dispersing crowds of unruly people. |
| | | |
| '''Damage''' = N/A | | '''Damage''' = N/A |
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| The second setting (netting) shoots shotgun-like bursts of projectiles which deal heavy [[Health#Stamina|stamina]] damage and place "nets" when they hit a person. About 4 seconds after appearing, these "nets" will teleport any mob standing on top of them, to whichever location any existing "teleporter control console" is set to (with some variation). The teleporter control console target must both be set AND the "teleporter station" must have been clicked to "engage" the teleporter, for it to count. Calibration is not required. <br><br>If 3 different teleporters (including abandoned teleporter) are set to different locations, the game seems to use a hierarchy of: 1. Abandoned teleporter, 2. AI satellite antechamber and 3. Teleporter room. Meaning it will only use the destination of the abandoned teleporter, if all 3 of those teleporters are engaged (at least on Boxstation). If no location is set on any teleporter, the location will be random, which can teleport people into space or inside walls. | | The second setting (netting) shoots shotgun-like bursts of projectiles which deal heavy [[Health#Stamina|stamina]] damage and place "nets" when they hit a person. About 4 seconds after appearing, these "nets" will teleport any mob standing on top of them, to whichever location any existing "teleporter control console" is set to (with some variation). The teleporter control console target must both be set AND the "teleporter station" must have been clicked to "engage" the teleporter, for it to count. Calibration is not required. <br><br>If 3 different teleporters (including abandoned teleporter) are set to different locations, the game seems to use a hierarchy of: 1. Abandoned teleporter, 2. AI satellite antechamber and 3. Teleporter room. Meaning it will only use the destination of the abandoned teleporter, if all 3 of those teleporters are engaged (at least on Boxstation). If no location is set on any teleporter, the location will be random, which can teleport people into space or inside walls. |
| + | }} |
| + | {{anchor|DRAGnet}} |
| + | {{Item |
| + | |bgcolor1 = #ffcccc |
| + | |bgcolor2 = #ff9999 |
| + | |name = Grenade Launcher |
| + | |image = Grenade_launcher.png |
| + | |foundin = Armory |
| + | |usedfor = Rapid grenade deployment. |
| + | |strategy = Shoot into crowds of people. |
| + | |description = The Grenade Launcher launches any type of grenade at high speeds. Can hold up to 3 grenades at once. |
| + | Firerate is rapid, grenades shot by grenade launchers explode almost immediately. |
| }} | | }} |
| | | |
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| |strategy = Fire at the target. | | |strategy = Fire at the target. |
| |description = This semi-automatic shotgun holds 6 rounds, and fires without needing to be cocked after every shot. When combined with the right ammunition, this weapon becomes one of the most powerful in the game. However, it's a huge item and it cannot be sawed off, so the only place it will fit is in your hand or on your back. | | |description = This semi-automatic shotgun holds 6 rounds, and fires without needing to be cocked after every shot. When combined with the right ammunition, this weapon becomes one of the most powerful in the game. However, it's a huge item and it cannot be sawed off, so the only place it will fit is in your hand or on your back. |
| + | |
| + | }} |
| + | {{anchor|Combat Shotgun}} |
| + | {{Item |
| + | |bgcolor1 = #ffcccc |
| + | |bgcolor2 = #ff9999 |
| + | |name = Compact Shotgun |
| + | |image = Compact_shotgun.png |
| + | |foundin = Head of security's locker in [[Head_of_Security's_Office|Head of Security's office]], or carried by the [[Head_of_Security|Head of Security]] |
| + | |usedfor = Eliminating threats. |
| + | |strategy = Fire at the target. |
| + | |description = Unique compact Combat Shotgun of the HoS. Small enough to be held in the Suit Storage slot, but not into the backpack. |
| + | This is a [[High-risk_items#Hos_laser|high-risk item]] and is often a theft objective for [[Traitor|traitors]]. |
| | | |
| }} | | }} |
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| |strategy = Wear it to mitigate some damage from attacks. | | |strategy = Wear it to mitigate some damage from attacks. |
| |description = Standard issue security Helmet issued to all [[Security Officer|Security Officers]]. This provides a modest amount of protection against most forms of attack, and as such is generally recommended you wear it when on duty. | | |description = Standard issue security Helmet issued to all [[Security Officer|Security Officers]]. This provides a modest amount of protection against most forms of attack, and as such is generally recommended you wear it when on duty. |
| + | Security beret and caps have the same protection levels as helmet. |
| }} | | }} |
| | | |