Difference between revisions of "Spider"
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{| class="wikitable" border="1" cellspacing="0" cellpadding="2" | {| class="wikitable" border="1" cellspacing="0" cellpadding="2" | ||
! style="background-color:#2E921D;" width="155px" |Name | ! style="background-color:#2E921D;" width="155px" |Name | ||
− | ! style="background-color:#2E921D;" width="300px" | Damage | + | ! style="background-color:#2E921D;" width="300px" |Damage |
! style="background-color:#2E921D;" width="300px" |Health | ! style="background-color:#2E921D;" width="300px" |Health | ||
! style="background-color:#2E921D;" width="300px" |Normal Speed | ! style="background-color:#2E921D;" width="300px" |Normal Speed | ||
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|'''5-10''' Brute Damage | |'''5-10''' Brute Damage | ||
|40 | |40 | ||
− | | | + | |Average |
− | | | + | |Average |
| | | | ||
*Spider Healing | *Spider Healing | ||
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|'''1''' Brute Damage, '''5''' Toxin Damage | |'''1''' Brute Damage, '''5''' Toxin Damage | ||
|55 | |55 | ||
− | | | + | |Average |
− | | | + | |Average |
| | | | ||
*Self Healing | *Self Healing | ||
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|160 | |160 | ||
|Slow | |Slow | ||
− | | | + | |Average |
| | | | ||
*None | *None | ||
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|125 | |125 | ||
|Very Slow | |Very Slow | ||
− | | | + | |Average |
| | | | ||
* Web Sneak | * Web Sneak | ||
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|} | |} | ||
− | + | == Uncommon Spiders == | |
− | == | + | {| class="wikitable" border="1" cellspacing="0" cellpadding="2" |
+ | ! style="background-color:#0094d3;" width="155px" |Name | ||
+ | ! style="background-color:#0094d3;" width="300px" |Damage | ||
+ | ! style="background-color:#0094d3;" width="300px" |Health | ||
+ | ! style="background-color:#0094d3;" width="300px" |Normal Speed | ||
+ | ! style="background-color:#0094d3;" width="300px" |Web Speed | ||
+ | ! style="background-color:#0094d3;" width="300px" |Abilities | ||
+ | ! style="background-color:#0094d3;" width="300px" |Notes | ||
+ | |- style="text-align: center;" | ||
+ | ![[File:Tank Spider.png|64px]]<br>Tank Spider | ||
+ | |'''5''' Brute Damage | ||
+ | |500 | ||
+ | |Slow | ||
+ | |Average | ||
+ | | | ||
+ | *Self Healing | ||
+ | *Reflective Silk Screen | ||
+ | |The wall defender of the colony with the purpose to absorb damage and keep the nest safe from the enemy, often found in the front lines taking damage self healing and producing special structures to deflect incoming enemy fire. | ||
+ | |- style="text-align: center;" | ||
+ | ![[File:Breacher Spider.png|64px]]<br>Breacher Spider | ||
+ | |'''5-10''' Brute Damage | ||
+ | |120 | ||
+ | |Slow | ||
+ | |Average | ||
+ | | | ||
+ | *Turf Vision | ||
+ | *Solid Web Production | ||
+ | *Temperature and Pressure Resistance | ||
+ | *Limb Removal | ||
+ | |The most resistant of the colony with the purpose of breaching into other areas equipped with full vision of the surrounding ground and the ability to destroy walls to breach and cover new territory, they are often found outside of the colony in space or within the colonies middle sections destroying walls to cover more ground. | ||
+ | |} | ||
+ | ==Rare Spiders== | ||
{| class="wikitable" border="1" cellspacing="0" cellpadding="2" | {| class="wikitable" border="1" cellspacing="0" cellpadding="2" | ||
! style="background-color:#9400d3;" width="155px" |Name | ! style="background-color:#9400d3;" width="155px" |Name | ||
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|250 | |250 | ||
|Slow | |Slow | ||
− | | | + | |Average |
| | | | ||
*Common, Uncommon Egg production | *Common, Uncommon Egg production | ||
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|360 | |360 | ||
|Very Slow | |Very Slow | ||
− | | | + | |Average |
| | | | ||
*Charge | *Charge | ||
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==Abilities== | ==Abilities== | ||
+ | |||
+ | Warning | ||
{| class="wikitable" border="1" cellspacing="0" cellpadding="2" | {| class="wikitable" border="1" cellspacing="0" cellpadding="2" | ||
− | ! style="background-color:#894200;" width="155px" |Ability | + | ! style="background-color:#894200;" width="155px" | Ability |
! style="background-color:#894200;" width="300px" |Attributes | ! style="background-color:#894200;" width="300px" |Attributes | ||
! style="background-color:#894200;" width="300px" |Uses | ! style="background-color:#894200;" width="300px" |Uses | ||
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Command | Command | ||
|A big message send across all the spiders in big purple text. | |A big message send across all the spiders in big purple text. | ||
− | | Communicate to all spiders and send direct orders or inform them of useful information and communicate back to scout spiders | + | |Communicate to all spiders and send direct orders or inform them of useful information and communicate back to scout spiders |
|[[File:Midwife.png|32x32px]] '''Broodmother''' | |[[File:Midwife.png|32x32px]] '''Broodmother''' | ||
+ | |- | ||
+ | |- style="text-align: center;" | ||
+ | !Warning | ||
+ | |A medium-sized message is sent across all spiders as a warning to all spiders in light orange text. | ||
+ | | Send messages to other spiders by breachers to warn them of break-ins to the nest info of dangerous areas or when breaching into areas. | ||
+ | |[[File:Breacher Spider.png|32x32px]] '''Breacher''' | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
![[File:Spider report.png|64x64px]] | ![[File:Spider report.png|64x64px]] | ||
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|[[File:Midwife.png|32x32px]] '''Broodmother''' | |[[File:Midwife.png|32x32px]] '''Broodmother''' | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
− | ![[File: | + | ![[File:Normal egg cluster.png]][[File:Abnormal Egg.png]][[File:Enriched Egg.png]] |
Lay Eggs | Lay Eggs | ||
− | | Creates a cluster of eggs that will almost immediately be able to produce spiderlings that will grow in one minute. | + | |Creates a cluster of eggs that will almost immediately be able to produce spiderlings that will grow in one minute. |
With two variants common egg clusters and enriched egg cluster. | With two variants common egg clusters and enriched egg cluster. | ||
− | | | + | |Common egg cluster; Nurse, Tangle, Hunter, Scout, Guard, and Ambush. |
+ | . | ||
+ | |||
+ | Abnormal Egg; Tank, Breacher. | ||
+ | |||
− | + | Enriched egg clusters; Broodmother, Viper, and Tarantula. | |
|[[File:Midwife.png|32x32px]] '''Broodmother''' | |[[File:Midwife.png|32x32px]] '''Broodmother''' | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
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Sticky Web | Sticky Web | ||
|Placing a sticky web will stop any non-spiders from walking into it and have an 80% chance to stop projectiles. Has a 20 second Cooldown | |Placing a sticky web will stop any non-spiders from walking into it and have an 80% chance to stop projectiles. Has a 20 second Cooldown | ||
− | | Incredibly useful to stop people from breaking right into the center of the nest through determination can be hidden below web passages to make it a full spider door or below webs if placed first, it can also be used to trap people inside the places. | + | |Incredibly useful to stop people from breaking right into the center of the nest through determination can be hidden below web passages to make it a full spider door or below webs if placed first, it can also be used to trap people inside the places. |
|[[File:Midwife.png|32x32px]] '''Broodmother''' | |[[File:Midwife.png|32x32px]] '''Broodmother''' | ||
[[File:Tangle spider.png|32x32px]] '''Tangle''' | [[File:Tangle spider.png|32x32px]] '''Tangle''' | ||
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![[File:Web spikes.png|64x64px]] | ![[File:Web spikes.png|64x64px]] | ||
Web Spikes | Web Spikes | ||
− | |Placing Web spikes will damage any intruder's legs for 25-30 damage with a max of 50 damage per leg slowing them down as well. Has a 40 second cooldown | + | | Placing Web spikes will damage any intruder's legs for 25-30 damage with a max of 50 damage per leg slowing them down as well. Has a 40 second cooldown |
|Great for both intimidation and defense can be placed below webs for an extra damage booster, spiders can also drag enemies into them. | |Great for both intimidation and defense can be placed below webs for an extra damage booster, spiders can also drag enemies into them. | ||
|[[File:Midwife.png|32x32px]] '''Broodmother''' | |[[File:Midwife.png|32x32px]] '''Broodmother''' | ||
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Web Carcass | Web Carcass | ||
− | |Creates a carcass made up of webs with 125 health. Able to take up to 5 laser shoots while being able to be moved around. Has a 60 second cooldown. | + | | Creates a carcass made up of webs with 125 health. Able to take up to 5 laser shoots while being able to be moved around. Has a 60 second cooldown. |
|Incredible for defense both to expand terrain and protect other spiders. | |Incredible for defense both to expand terrain and protect other spiders. | ||
|[[File:Guard.png|32x32px]] '''Guard''' | |[[File:Guard.png|32x32px]] '''Guard''' | ||
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Mending | Mending | ||
|Healing by touching other spiders. an essential ability for the nest to survive. | |Healing by touching other spiders. an essential ability for the nest to survive. | ||
− | | The main way to heal other spiders. | + | |The main way to heal other spiders. |
|[[File:Nurse.png|32x32px]]'''Nurse''' | |[[File:Nurse.png|32x32px]]'''Nurse''' | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
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* | * | ||
− | ====[[File:Tarantula.png|64px]] Tarantulas==== | + | ====[[File:Tarantula.png|64px]] Tarantulas ==== |
Able to soak up enemy fire with its huge health pool, making it a powerful protector role. Stay on the webs and work with the Nurse! They also excel at destroying structures, airlocks, or whatever obstacle may be in its way. | Able to soak up enemy fire with its huge health pool, making it a powerful protector role. Stay on the webs and work with the Nurse! They also excel at destroying structures, airlocks, or whatever obstacle may be in its way. | ||
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*'''Charge''' - An ability unique to Tarantulas. Activating it allows you to charge at a target at increased speeds. If you hit your target, you'll knock them to the floor. Otherwise, you'll stun yourself. | *'''Charge''' - An ability unique to Tarantulas. Activating it allows you to charge at a target at increased speeds. If you hit your target, you'll knock them to the floor. Otherwise, you'll stun yourself. | ||
− | ==Fighting the spider infestation == | + | ==Fighting the spider infestation== |
===Kill the Broodmothers=== | ===Kill the Broodmothers=== | ||
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Remember, only Broodmother spiders can reproduce. If you kill all of them, you've already won. They are not hard to kill with 200 health it takes 8 lasers to kill them requiring a team effort they are usually in the center of the nest being protected by multiple spiders. They have extremely low damage so dealing with them alone shouldn't be to much trouble. Avoid other spiders if you can, as they're the ones who can wreck you. | Remember, only Broodmother spiders can reproduce. If you kill all of them, you've already won. They are not hard to kill with 200 health it takes 8 lasers to kill them requiring a team effort they are usually in the center of the nest being protected by multiple spiders. They have extremely low damage so dealing with them alone shouldn't be to much trouble. Avoid other spiders if you can, as they're the ones who can wreck you. | ||
− | ===Flood with space=== | + | ===Flood with space === |
Spiders still breathe, which makes getting a spacesuit and removing the station's air pretty viable. Now, obviously, this will incur the ire of your fellow spacemens, so it's more of a last resort. It does do a stellar job of killing spiders, though, as they can't put on a spacesuit. If you want to kill a lot of spiders without also turning your space station into a spaced station, although this strategy serves better per reserved spider areas since they can build web passages and other structures to block space floods. | Spiders still breathe, which makes getting a spacesuit and removing the station's air pretty viable. Now, obviously, this will incur the ire of your fellow spacemens, so it's more of a last resort. It does do a stellar job of killing spiders, though, as they can't put on a spacesuit. If you want to kill a lot of spiders without also turning your space station into a spaced station, although this strategy serves better per reserved spider areas since they can build web passages and other structures to block space floods. | ||
− | === Avoid webbing=== | + | ===Avoid webbing=== |
Spider's webbing is their bread and butter. If they can't fight you, which hopefully is the case, the smart ones will recede back into their webbing and taunt you. Don't fall for it! Once you enter the webbing, the spider can destroy you, as you cannot move in some of the bigger webs. | Spider's webbing is their bread and butter. If they can't fight you, which hopefully is the case, the smart ones will recede back into their webbing and taunt you. Don't fall for it! Once you enter the webbing, the spider can destroy you, as you cannot move in some of the bigger webs. | ||
− | ===Look at your surroundings === | + | === Look at your surroundings=== |
Spider nest tend to be full of unsuspected dangers watch out for web spikes as they can cause big damage without you even noticing them and be especially carful of Ambush spiders they are white and they can turn semi invisible that with their pull strength will send any careless spacemen into becoming spider food. | Spider nest tend to be full of unsuspected dangers watch out for web spikes as they can cause big damage without you even noticing them and be especially carful of Ambush spiders they are white and they can turn semi invisible that with their pull strength will send any careless spacemen into becoming spider food. | ||
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[https://github.com/tgstation/tgstation/pull/77550 #77550 <bdi>Removes Liver Damage From Spider Toxins, Reduces Injection Amount for Tangle Spider</bdi>] | [https://github.com/tgstation/tgstation/pull/77550 #77550 <bdi>Removes Liver Damage From Spider Toxins, Reduces Injection Amount for Tangle Spider</bdi>] | ||
+ | |||
+ | [https://github.com/tgstation/tgstation/pull/78705 #78705 S<bdi>pider Infestation Balance Rebalance Expansion Part 2</bdi>] | ||
{{Jobs}} | {{Jobs}} | ||
[[Category: Jobs]] | [[Category: Jobs]] |
Latest revision as of 09:02, 12 May 2024
INVADING STAFF | |
Giant Spider |
Access: None Additional Access: Wherever you can smash your way into Difficulty: Easy to Medium Supervisors: The Broodmother, or xenobiologist that made your Broodmother sentient. Duties: Hunt down those carbons and make massive nests of webbing. Guides: This is the guide Quote: Good luck, I'm behind 7000 webs. |
Giant Spiders are the worst thing a traitor xenobiologist can release, their sheer numbers and strength alone are enough to overwhelm an entire station. They can also be spawned into maintenance by a mid-round event.
Spiders
Generally spiders move at a normal speed while in webbing, but are slower outside of webs with some exceptions (scout and viper)
Common Spiders
Uncommon Spiders
Rare Spiders
Special Spiders
Name | Damage | Health | Abilities | Notes |
---|---|---|---|---|
Flesh Spider |
10-20 Brute Damage, 5u of Toxin | 90 |
|
A specialized hunter spider variant produced from the Changeling spread infestation ability. Unlike other spiders, it is self sufficient and can heal by attacking itself. Flesh spiders are hostile to all other lifeforms and can attack discriminately. |
Ice Spiders |
Varying Brute Damage, Injects Frost Oil | Varies |
|
Giant spiders immune to temperature damage, allowing them to survive in hazardous places. These spiders cannot be seen in-game outside of divine intervention. |
Spiderlings
This is a baby spider, created by egg clusters, hydroponics trays, or strange alien organs. They have a low amount of health and they move around fast, and are sometimes player controlled. They will run around for awhile until they grow into a big spider. They can and most certainly will use vents, so they're very good at not getting killed.
So you're a spider
It seems science has gone too far! The spider will, depending on it's type, either go around killing, or laying eggs for the next generation of killers, or both. Some are better at the former, and others are better at the latter.
Strategies
Spiders are weak alone and thrive on teamwork there are plenty of strategies you can follow to increase the chances for the colony to survive.
Objectives
The most important thing for spiders is ensuring that there will be another generation for the spiders. If you're just starting out, getting your first kill is the most important part of ensuring the survival of your species as enriched eggs can grow into new broodmother spiders to produce eggs. If you came from xenobiology, follow your directives, damnit! They are your most important objective, more so than other spiders.
Abilities
Warning
Tarantulas
Able to soak up enemy fire with its huge health pool, making it a powerful protector role. Stay on the webs and work with the Nurse! They also excel at destroying structures, airlocks, or whatever obstacle may be in its way.
- Charge - An ability unique to Tarantulas. Activating it allows you to charge at a target at increased speeds. If you hit your target, you'll knock them to the floor. Otherwise, you'll stun yourself.
Fighting the spider infestation
Kill the Broodmothers
Remember, only Broodmother spiders can reproduce. If you kill all of them, you've already won. They are not hard to kill with 200 health it takes 8 lasers to kill them requiring a team effort they are usually in the center of the nest being protected by multiple spiders. They have extremely low damage so dealing with them alone shouldn't be to much trouble. Avoid other spiders if you can, as they're the ones who can wreck you.
Flood with space
Spiders still breathe, which makes getting a spacesuit and removing the station's air pretty viable. Now, obviously, this will incur the ire of your fellow spacemens, so it's more of a last resort. It does do a stellar job of killing spiders, though, as they can't put on a spacesuit. If you want to kill a lot of spiders without also turning your space station into a spaced station, although this strategy serves better per reserved spider areas since they can build web passages and other structures to block space floods.
Avoid webbing
Spider's webbing is their bread and butter. If they can't fight you, which hopefully is the case, the smart ones will recede back into their webbing and taunt you. Don't fall for it! Once you enter the webbing, the spider can destroy you, as you cannot move in some of the bigger webs.
Look at your surroundings
Spider nest tend to be full of unsuspected dangers watch out for web spikes as they can cause big damage without you even noticing them and be especially carful of Ambush spiders they are white and they can turn semi invisible that with their pull strength will send any careless spacemen into becoming spider food.
It's not safe to be alone
Spiders work best as a team and so do you against spiders make sure to bring a fellow comrade to help you deal against these arachnids .
Relevant Code Changes
#2311 - Added spider meat, meals, and butchering
#5050 - Updates spiders to have full player functionality
#7984 - Reworks the pink/light pink slime line to not be nearly worthless to breed
#75204 - Spider Infestation Balance Rebalance Expansion Part 1
#76692 Spider Evolution - Young Spiders
#77550 Removes Liver Damage From Spider Toxins, Reduces Injection Amount for Tangle Spider
#78705 Spider Infestation Balance Rebalance Expansion Part 2