Spider

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INVADING STAFF
Guard.png
Giant Spider
Access: None
Additional Access: Wherever you can smash your way into
Difficulty: Easy to Medium
Supervisors: The Broodmother, or xenobiologist that made your Broodmother sentient.
Duties: Hunt down those carbons and make massive nests of webbing.
Guides: This is the guide
Quote: Good luck, I'm behind 7000 webs.


Giant Spiders are the worst thing a traitor xenobiologist can release, their sheer numbers and strength alone are enough to overwhelm an entire station. They can also be spawned into maintenance by a mid-round event.

Spiders

Generally spiders move at a normal speed while in webbing, but are slower outside of webs with some exceptions (scout and viper)

Common Spiders

Name Damage Health Normal Speed Web Speed Abilities Notes
Nurse.png
Nurse Spider
5-10 Brute Damage 40 Slow Avarage
  • Spider Healing
  • Sealed Web Production
The backbone of the colony with the purpose of nursing all damaged spiders and expanding the nest, they are often found working inside the colony or healing other spiders in the front lines.
Tangle spider.png
Tangle Spider
1 Brute Damage, 5 Toxin Damage 40 Slow Avarage
  • Self Healing
  • Sealed, Solid, Passage, spikes, Sticky Web Production
The builders of the colony with the shared purpose of expanding the nest they have the ability to fortify it and set traps for intruders, they are often found at the edge of the colony

either expanding or fortifying the nest .

Hunter.png
Hunter Spider
15-20 Brute Damage, 5u of Toxin 50 Fast Very Fast
  • Poison Injection
The main infantry of the colony with the shared purpose of hunting prey to feed the broodmother, they are often found outside or in the edges of the colony hunting prey and intruders.
Scout spider.png

Scout Spider

5-10 Brute Damage 40 Very Fast Very Fast
  • Vent Crawling
  • Thermal Vision
  • Spider Report
The informant of the colony with the purpose of alerting intruders and finding prey to hunt and feed to the broodmother, they are often found outside of the nest or in the vents.
Guard.png
Guard Spider
20-25 Brute Damage 125 Slow Avarage
  • None
The most basic defender of the colony with the shared purpose of protecting the nest and the spiders within, they are often found deep within the colony protecting other spiders or hunting intruders near the edge of the colony.
Ambush spider.png

Ambush Spider

25-30 Brute Damage 100 Very Slow Avarage
  • Web Sneak
  • Hard Grapple
The sneakiest spider of the colony with the purpose of capturing prey near the nest and protecting the nest of intruders, they are often found in the outskirts of the colony waiting for prey to come near.


Uncommon Spiders

Name Damage Health Normal Speed Web Speed Abilities Notes
Midwife.png
Broodmother
5-10 Brute Damage 200 Slow Avarage
  • Common, Uncommon Egg production
  • Sealed, Solid, Passage, spikes, Sticky Web Production
  • Spider Command and Directive
The leader of the colony with the purpose of producing spiders and commanding those spiders, they are often found deep within the nest commanding the colony.
Viper.png
Viper
1 Brute Damage, 15u of Venom 40 Very Fast Very Fast
  • Poison Injection
The ultimate predator of the colony with the purpose of hunting prey to feed to the broodmother, they are often found outside of the colony hunting prey.
Tarantula.png
Tarantula
35-40 Brute Damage 300 Very Slow Avarage
  • Charge
The strongest defender of the colony with the purpose of protecting the nest and the spiders within, they are often found deep within the colony protecting other spiders or hunting intruders near the edge of the colony.


Special Spiders

Name Damage Health Abilities Notes
Flesh Spider.png
Flesh Spider
10-20 Brute Damage, 5u of Toxin 70
  • Self Healing
  • Poison Injection
  • Sticky Webs
  • Web Spikes
A specialized hunter spider variant produced from the Changeling spread infestation ability. Unlike other spiders, it is self sufficient and can heal by attacking itself. Flesh spiders are hostile to all other lifeforms and can attack discriminately.
Icespider.png
Ice Spiders
Varying Brute Damage, Injects Frost Oil Varies
  • Varies
Giant spiders immune to temperature damage, allowing them to survive in hazardous places. These spiders cannot be seen in-game outside of divine intervention.

Spiderlings

This is a baby spider, created by egg clusters, hydroponics trays, or strange alien organs. They have a low amount of health and they move around fast, and are sometimes player controlled. They will run around for awhile until they grow into a big spider. They can and most certainly will use vents, so they're very good at not getting killed.

So you're a spider

It seems science has gone too far! The spider will, depending on it's type, either go around killing, or laying eggs for the next generation of killers, or both. Some are better at the former, and others are better at the latter.

Strategies

Spiders are weak alone and thrive on teamwork there are plenty of strategies you can follow to increase the chances for the colony to survive.

Spider Strategies Team Strategies
Nurse.png
Nurse Spider
  • Your flesh is weak but it's not your strength that matters but your capability to heal others, stay near stronger spiders to heal them, and use them as a shield from upcoming enemies.
  • Webs allow for other spiders to reach battle faster and to increase the safety of the nest, expand the nest while danger is low.
  • Base building is a team of many helping tangle spiders expand the territory while they make stronger structures to reinforce it is optimal
  • help yourselves although you can't heal yourself other nurses can try to stay near other nurses in case anything goes wrong is always good to have a backup healer.
Tangle spider.png
Tangle Spider
  • You are a living fortress constructor fortify the fort and stay out of enemy sight and let the traps take care of any careless intruders.
  • Although you deal low damage you deal high structural damage, use it to destroy doors to build web passages for other spiders.
  • You are able to patch yourself up back to full health do so before dying of any upcoming attacks.
  • Your structure building is essential for spiders to survive in this harsh cold environment making web passage for other spiders to pass through while protecting the colonies atmos.
  • Your spikes can be used for ambush spiders to drag intruders into them causing extra damage.
Hunter.png
Hunter Spider
  • You are fast but not too fast don't go out hunting alone too far away from the nest.
  • Your prey will take some time to metabolize the venom you can stall them out until their body perishes to it.
  • You are faster than the average spider use this to help slower folk bring more robust spiders into fights with you to tank the damage can let you live for another day.
  • Listen to the scouts you are one of the spiders that can get the fastest into battle work with scouts to find prey for the nest.
Scout spider.png

Scout Spider

  • You are the eyes of the nest run around crawl around vents and inform the nest of any nearby intruders through reports.
  • You deal low structural damage scouting out corpses or weak humans for other spiders to hunt will benefit the colony.
  • You are extremely fast use this to drag any other spiders into a safe area you have scouted for or into a battle area that requires combatants.
  • Not only are you extremely movile but you can see all use your thermal vision to alert other spiders of nearby intruders to keep the nest a secret for a while longer.
Guard.png
Guard Spider
  • Your damage is strong and your flesh is stronger to protect other spiders from blasts and guard humans away from the nest.
  • As you can tank plenty of damage you are gonna want to get that damage patched up make sure to have one nurse near you.
Ambush spider.png

Ambush Spider

  • You are hard to detect like a ghost no one sees you coming through the webs use this to your advantage pull your enemies close and drag them into the webs while biting into them will surely kill them.
  • You are extremely slow outside of webs is generally not a good idea to stay out of them.
  • You are painfully slow outside of webs try to get any other spider faster than you to give you a helping leg to pull enemies and lead them to their doom.
  • Try grappling into enemies during fights to temporarily stun them and for other spiders to kill them off.

Objectives

The most important thing for spiders is ensuring that there will be another generation for the spiders. If you're just starting out, getting your first kill is the most important part of ensuring the survival of your species as enriched eggs can grow into new broodmother spiders to produce eggs. If you came from xenobiology, follow your directives, damnit! They are your most important objective, more so than other spiders.

Abilities

Ability Attributes Uses Spiders with Ability
Directive.png

Directive

Gives every spider you lay an order to follow. (they are obligated to follow it by the rules) Used to give spiders a purpose as they hatch.

From tips to orders to follow

Midwife.png Broodmother
Command Spider.png

Command

A big message send across all the spiders in big purple text. Communicate to all spiders and send direct orders or inform them of useful information and communicate back to scout spiders Midwife.png Broodmother
Spider report.png

Report

A slightly bigger than average message send across all spiders in blue text. Much like broodmother command but less noticeable used to communicate with other spiders and talk to the broodmother about whatever you have found while scouting around the station. Scout spider.png Scout
Wrap spider.png

Wrap

Primarily for wrapping corpses and producing enriched eggs, it can also be used to wrap other structures for spider passage like lockers. Although mostly used to create enriched eggs it can also be used to remove obstacles from spiders and instantly kill anything that stays still for long enough. Midwife.png Broodmother
128x64x

Lay Eggs

Creates a cluster of eggs that will almost immediately be able to produce spiderlings that will grow in one minute.

With two variants common egg clusters and enriched egg cluster.

The common egg cluster produces 6 different types of spiders; Nurse, Tangle, hunter, Scout, Guard, and Ambush

While the enriched egg clusters produce stronger spider types like; Broodmother, Viper, and Tarantula

Midwife.png Broodmother
Web.pngWeb2.png

Web

Placing webbing will have a chance to prevent carbons from moving. Webs can block all projectiles, such as laser shots or shotgun pellets, from passing through them. Increases the speed of most spiders that walk on it naturally necessary for a nest and keeping spiders safe and efficient. All Spiders

Nurse.pngTangle spider.pngHunter.pngScout spider.pngGuard.pngAmbush spider.pngViper.pngTarantula.pngFlesh Spider.pngIcespider.png

Midwife.png

Sealed web.png

Sealed Web

Placing a sealed web will grant fast atmos protection into the nest and can only be placed above a normal web with the same health as a one. Weaker and version of the Solid web but you can see through it and is faster to make good for patching atmos or making fast wall defenses Midwife.png Broodmother

Nurse.png Nurse

Tangle spider.png Tangle

Solid web.png

Solid Web

Placing a solid web works much like a wall blocking atmos and vision through it while having 3 times the protection of a web Keeps enemies from looking at the nest and adds an extra layer of protection useful for reinforced the nest and making it harder to break into Midwife.png Broodmother

Tangle spider.png Tangle

Web passage.png

Web Passage

Placing a web passage will let spiders walk through it while keeping atmos inside the nest safe and will still block vision from intruders with 2 times the health of normal webs. Can be used as a way to set an ambush by blocking the vision of the actual number of spiders or what they are doing or as a small defense to spiders below it Midwife.png Broodmother

Tangle spider.png Tangle

Sticky web.png

Sticky Web

Placing a sticky web will stop any non-spiders from walking into it and have an 80% chance to stop projectiles.Has a 20 second Cooldown Incredibly useful to stop people from breaking right into the center of the nest through determination can be hidden below web passages to make it a full spider door or below webs if placed first, it can also be used to trap people inside the places. Midwife.png Broodmother

Tangle spider.png Tangle

Flesh Spider.png Flesh

Web spikes.png

Web Spikes

Placing Web spikes will damage any intruder's legs for 25-30 damage with a max of 50 damage per leg slowing them down as well. Has a 40 second cooldown Great for both intimidation and defense can be placed below webs for an extra damage booster, spiders can also drag enemies into them. Midwife.png Broodmother

Tangle spider.png Tangle

Flesh Spider.png Flesh

Web Sneak.png

Web Sneak

Turns the spider into a more translucent version combined with its color pallet making it nearly invisible inside webs. Grants Ambush spiders with the ability to surprise and pull the enemy stunning them and getting them ready for both an attack and a pull into the nest, Also useful at hiding away from attacks in the chaos and waiting to strike at the perfect moment. Ambush spider.pngAmbush

Webbing

This ability is used by all spiders, and by god is it great. Placing webbing will have a chance to prevent carbons from moving. Only decent, right? Well, it gets even better; webs can block all projectiles, such as laser shots or shotgun pellets, from passing through them.

Midwife.png Broodmother Spiders

The heart of the spiders. Keep the broodmother safe; if they die there will be no more eggs.

  • Wrap Prey - Activate to wrap a nearby human in a cocoon, sucking out their inner fluids and killing them. Doing this will allow you to lay an enriched egg cluster.
  • Lay Eggs - Causes you to lay a cluster of eggs. These eggs will soon mature, and ghosts can use them to spawn as one of the three common spider types. This is your most important ability, and you should be using it as often as possible to keep your nest secure!
  • Lay Enriched Eggs - Create a cluster of purple eggs. These will grow into one of the three uncommon spider types, which are far stronger. Keep a steady supply of these, as they are necessary for creating new Broodmothers if the original happens to die.
  • Set Directive - Use to establish a directive for your spider babies to ignore follow.
  • Command - Sends a message in big purple text to all living spiders. Good for coordinating attacks.

Nurse.png Nurse Spiders

A necessary support role for every spider nest.

  • Lay Web - Nurse Spiders can lay webs four times faster than other spider types.
  • Mending - On top of this, Nurse spiders are capable of healing other spider types by attacking them.

Tarantula.png Tarantulas

Able to soak up enemy fire with its huge health pool, making it a powerful protector role. Stay on the webs and work with the Nurse! They also excel at destroying structures, airlocks, or whatever obstacle may be in its way.

  • Charge - An ability unique to Tarantulas. Activating it allows you to charge at a target at increased speeds. If you hit your target, you'll knock them to the floor. Otherwise, you'll stun yourself.

Fighting the spiders

Kill the Broodmothers

Remember, only Broodmother spiders can reproduce. If you kill all of them, you've already won. And, on top of that, they're easy to kill if you're careful. With only 40 health, a couple swings with any decent blunt weapon will take them out. They still are venomous so even if you kill them they can really injure you with toxins, so carry some medicines. Avoid other spiders if you can, as they're the ones who can wreck you.

Flood with space

Spiders still breathe, which makes getting a spacesuit and removing the station's air pretty viable. Now, obviously, this will incur the ire of your fellow spacemens, so it's more of a last resort. It does do a stellar job of killing spiders, though, as they can't put on a spacesuit. If you want to kill a lot of spiders without also turning your space station into a spaced station, you could just...

Avoid webbing

Spider's webbing is their bread and butter. If they can't fight you, which hopefully is the case, the smart ones will recede back into their webbing and taunt you. Don't fall for it! Once you enter the webbing, the spider can destroy you, as you cannot move in some of the bigger webs.

Relevant Code Changes

Commit that added Spiders

#2311 - Added spider meat, meals, and butchering

#5050 - Updates spiders to have full player functionality

#7984 - Reworks the pink/light pink slime line to not be nearly worthless to breed

#54451 - Spider Rework

#75204 - Spider Infestation Balance Rebalance Expansion Part 1

Jobs on /tg/station

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Command Captain, Head of Personnel, Head of Security, Chief Engineer, Research Director, Chief Medical Officer, Quartermaster, Bridge Assistant
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