User:CosmicPhoenix/EMT

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MEDICAL STAFF
MedicalDoctor.png Doctor.png
Emergency Medical Technician
Access: Medbay, Morgue, Surgery, Cloning Lab, E.V.A.,
Additional Access: Genetics Lab, Chemistry Lab, Virology
Difficulty: High
Supervisors: Chief Medical Officer
Duties: Run around the station saving people in life threatening situations
Guides: Guide to medicine, Guide to Surgery, Guide to Traumas
Quote: You've never given up on anything in your life Spessman! Don't give up on me now!


The Emergency Medical Technician (EMT) plays a fairly important Medical role on the station. They're tasked with reaching injured crew members far from medbay, and applying medical aid to them, sometimes putting themselves into danger. Every second can count and mean life-or-death for their patient.

Getting Set Up

A significant part of the EMT's job is being able to quickly tend to someone no matter the cause. EMT's should be able to quickly stabilize someone suffering from any of the four basic types of damage. A good EMT is able to reach a patient in a dangerous area, stabilize them, and bring them to Medbay for further treatment. EMTs are equipped with a custom medical kit to assist them in doing this, but its supplies are limited.

Responding to an Emergency

EMTs will primarily be providing assistance to injured personnel by being called for over the radio. If you'd like to be more proactive you can use a crew monitor to check suit sensors and use a crew pinpointer to locate an injured or deceased crew member. Be aware that you have access to E.V.A. to equip yourself with a space suit should you need to rescue someone out in space or a depressurized area of the station.

What to Do When Not on Call?

As an EMT, while not on call you can either patrol the station looking for injured personnel or can go to Medbay to both restock and assist Medical Doctors. Providing an extra hand in Medbay can be especially helpful when it inevitably gets swamped with injured and deceased crew members.


Jobs on /tg/station

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Command Captain, Head of Personnel, Head of Security, Chief Engineer, Research Director, Chief Medical Officer, Quartermaster, Bridge Assistant
Security Head of Security, Security Officer, Warden, Detective, Veteran Security Advisor, Prisoner
Engineering Chief Engineer, Station Engineer, Atmospheric Technician
Science Research Director, Geneticist, Scientist, Roboticist
Medical Chief Medical Officer, Medical Doctor, Paramedic, Chemist, Coroner
Supply Quartermaster, Cargo Technician, Shaft Miner, Bitrunner, Cargorilla
Service Head of Personnel, Janitor, Bartender, Cook, Botanist, Clown, Mime, Chaplain, Curator, Assistant, Lawyer, Psychologist
Non-human AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Imaginary Friend, Split Personality, Ghost
Antagonists Traitor, Malfunctioning AI, Changeling, Nuclear Operative, Blood Cultist, Heretic, Spy, Revolutionary, Wizard, Family, Blob, Abductor, Holoparasite, Xenomorph, Spider, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Sentient Disease, Obsessed, Fugitives, Hunters, Space Dragon, Elite Mobs, Sentient Slime, Regal Rat, Paradox Clone
Special CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian, Lavaland or Space Role, CentCom Intern