Difference between revisions of "Coroner"

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Revision as of 02:51, 11 May 2023

MEDICAL STAFF
Generic coroner.png Coroner.png
Coroner
Access: Medbay, Morgue, Coroner Office, Service Hallway, Operating Theatre
Additional Access: Psychology Office, Pharmacy
Difficulty: Easy
Supervisors: Head of Personnel, Chief Medical Officer
Duties: Perform an autopsy on dead people to determine their reasons for death. Work with detectives to solve crimes. Keep records of deceased people.
Guides: Surgery
Quote: Commencing autopsy 3, time: 21:04, 27-year-old female infected with an unknown pathogen...


You are Coroner. The only difference between your job from any other is that you work with dead people, not those who are about to die.

Bare minimum requirements: Perform autopsies on deceased people and report their reason for death to Medical and Security. Perform Dissections listed in your Operating Computer.

The Grim Reaper

Like Medical Doctors you appear when people die, but you're not the one that makes them again walk on this station.

Your job consists of performing autopsies on deceased people to determine their reason for death, to later record. Use the Medical Records console to write down the reasons for every death person had.

Equipment

  • A Coroner Medkit
  • A box full of bodybags, to manage your morgue.
  • Your Autopsy Scanner, your main tool.
  • A Service and Medical radio headset.
  • A dropper, to efficiently apply Formaldehyde.

Coroner Medkit

The Coroner Medkit is a type of medkit that comes with some additional Coroner gear, instead of the usual Suture and surgery tools:

  • A bottle of Formaldehyde, to prevent organ decay.
  • A gel applier of Sterilizine, to make surgery faster.
  • A white crayon, for crime scenes of dead corpses.
  • An empty Blood bodybag, for draining blood from corpses.
  • 2 bodybags, to store dead people.
  • A syringe, to apply all sorts of Chemicals.
  • A folder, to store your autopsy reports.

In my professional opinion... the Heavy was KILLED!

Using your Autopsy Scanner, you can perform the Autopsy Surgery to attempt to figure out the circumstances around their death. This is especially beneficial to bodies who have no soul, or those that Medical does not want to revive (such as Husks). Doing this surgery will also be a help to Medical, as it will give the body a 20% surgery speed bonus if the player ends up being revived later.

Alternatively, you can do the Dissection Experiments to help Medical get their tech to print Health Analyzers, Advanced Surgery tools, and much more.

Morgue Trays and stuffing bodies into them.

Morgue Trays are found everywhere in the Morgue. If you put a body in a Morgue Tray, their organs will stop decomposing, as long as the room is powered.

These trays also have a color to indicate the status of what's in the tray

  • Green: There is a body inside, and has a player who is waiting for revival
  • Yellow: There is no bodies inside, but there are items.
  • Red: There is a body inside, but there is no player in it.
  • Off: There is nothing inside.

There is also a Beeper attached to Morgue Trays, which will make an alert sound when a player enters their body as they are inside of one, letting you know they wish to re-enter the round. You can toggle this with Alt+Left Click.

You can fit up to 2 bodies inside of a bodybag, to save on space, however if you wish to focus on organization, you can use a pen on a bodybag to label it. Putting a labeled bodybag inside of a morgue tray, will tag the morgue tray and name it after the bodybag.

Secure Morgue Trays

In the Coroner's Office are 2-4 Secure Morgue Trays. These are the same as regular Morgue Trays, but their Beepers are off by default, and is behind Coroner Office access, rather than just the Morgue. Security may want to morgue some people inside of it, so it's your job to maintain it and ensure these bodies don't get revived by those pesky do-gooders.

Medical Records

As a Coroner, part of your job is to update the medical records of those who come into the Morgue. Simply log in at your laptop, find the person's records, and mark them as dead. Feel free to add any notes you want, this could be helpful to the Psychologist and Detective in the future!

Jobs on /tg/station

Jobstemp.png

Command Captain, Head of Personnel, Head of Security, Chief Engineer, Research Director, Chief Medical Officer, Quartermaster, Bridge Assistant
Security Head of Security, Security Officer, Warden, Detective, Veteran Security Advisor, Prisoner
Engineering Chief Engineer, Station Engineer, Atmospheric Technician
Science Research Director, Geneticist, Scientist, Roboticist
Medical Chief Medical Officer, Medical Doctor, Paramedic, Chemist, Coroner
Supply Quartermaster, Cargo Technician, Shaft Miner, Bitrunner, Cargorilla
Service Head of Personnel, Janitor, Bartender, Cook, Botanist, Clown, Mime, Chaplain, Curator, Assistant, Lawyer, Psychologist
Non-human AI, Human AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Imaginary Friend, Split Personality, Ghost
Antagonists Traitor, Malfunctioning AI, Changeling, Nuclear Operative, Blood Cultist, Heretic, Spy, Revolutionary, Wizard, Family, Blob, Abductor, Holoparasite, Xenomorph, Spider, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Sentient Disease, Obsessed, Fugitives, Hunters, Space Dragon, Elite Mobs, Sentient Slime, Regal Rat, Paradox Clone
Special CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian, Lavaland or Space Role, CentCom Intern