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|Difficulty: Hard |
Superior: The Queen
Duties: Be the psychic support of the hive, become queen when the previous one runs headfirst into a missile.
It seems you have decided to go shrike, either through free will or because the hive needed a ruler and you were there only option. Long story short: YOU ARE NOT THE QUEEN. DO NOT THINK YOU ARE INVINCIBLE. Seriously, don't. You are a support caste and should not be spearheading the xeno charge. However, your fling does provide a good stun against one marine, making you an excellent duelist.
Playing the Shrike
So, seems that you have become the shrike, but what do you do now?
- Turn on your pheromones to either recovery, a typically non-combat pheromone, or the warding and frenzy pheromones which increase combat performance of you and your fellow xenos
- Use your Call Burrowed ability regularily, as it allows dead players to respawn at your feet as burrowed larva. Use only while you are safe as larva can easily die
Now that thats done, what should I be doing? Go help support your fellow xenos at the front line with healing and through the use of your abilities "Fling" and "Devastating Force". As you are more of a support caste marines will be especially eager to kill you. Do note you should not try to take on marines on your own, as you do not do much damage and your abilities are perfect for opening opportunities for your allies.
Tips & Tricks
- Don't tank shots, you are meant as a support caste.
- Hint: Grenades are considered items
- Sometimes it's better to save psychic cure to save sisters that get into trouble than waste it for a quick heal
Evolution & Upgrades
The Shrike is a Tier 3 and can evolve into a queen if there are more than 8 xenos in the hive. Upgraded growth levels will increase your health, armor, slash damage, movement speed, plasma pool, and plasma regeneration rate.
|Abilities||Functions||Difficulty of use||Plasma cost|
|This ability is used to rest and get up. You will heal only when resting on weeds and will also regenerate plasma faster.||Easy||N/A|
|Regurgitate does exactly what it sounds like: expels the contents of your stomach onto the current tile. To devour someone, grab them then click on your sprite, and stand still.||Easy||N/A|
|Lets you expel acid from your body onto any structure/object you are able to. Shrike acid is medium strength, stronger than a Sentinel's but still weaker than a Boiler's or Queen's acid.||Easy||75|
|Can only be placed on a tile that does not already have a resin sac, and cannot be placed on rock, grass, or catwalks.||Easy||75|
|Makes you lay a hugger egg.||Easy||400|
Call of the Burrowed
|Sends a ping to all ghosts allowing them to join the xeno team as burrowed larva that will spawn on you. Do not use near combat or the new larva can easily die||Easy||N/A|
Choose Resin Structure
|Click to choose which resin structure you wish to build with Secrete Resin. It will always default to Resin Wall upon evolution.||Easy||N/A|
|Builds whatever resin structure you have chosen in Choose Resin Structure on your hotbar, on your current tile.||Easy||75|
|Allows you to heal xenomorphs from up to three tiles away on a one minute recharge.||Easy||200|
|Allows you to bully captured hosts telepathically||Easy||N/A|
Larval Growth sting
|Begins a 3-part channel that injects larval serum into a target, speeding up a larvas growth. (Overdosing causes oxygen damage)||Easy||N/A|
|Use on a human or item on the floor to use psychic powers to launch it 5 tiles away from you||Hard||100|
|Launches all humans and items in a 3x3 square in front of you away from you (Works only in the cardinal directions, not diagonally).||Hard||0|
|Emit one of the three Pheromones. The Shrike has some of the most powerful Pheromones available to the hive. Your pheromones will grow stronger as you mature.||Easy||30*|
Toggle Bump Attacks
|Allows you to switch between bump attacks (walking into someone to attack them) and pushing targets.||Easy||N/A|
| TGMC |
|TGMC||Command||Captain, Field Commander, Staff Officer, Pilot Officer, Tank Crewman|
|Security||Command Master at Arms, Master at Arms|
|Engineering and Supply||Chief Ship Engineer, Requisitions Officer, Ship Technician|
|Medical||Chief Medical Officer, Medical Officer|
|Marines||Squad Leader, Squad Specialist, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine|
|Civilians||Researcher, Corporate Liason|
|Tier 1||Drone, Defender, Runner, Sentinel|
|Tier 2||Carrier, Hivelord, Warrior, Hunter, Bull, Spitter|
|Tier 3||Praetorian, Crusher, Ravager, Boiler, Defiler, Shrike|
|Others||Emergency Response Team, Survivor|