Difference between revisions of "TGMC:Sons of Mars"

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(→‎Firearms: V-31 complete.)
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{| style="border: 2px solid black;
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! style="background-color:#808080;"|'''Weapon:'''
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! style="background-color:#808080;"|'''Description:'''
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|-
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|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_SOM_V21.png|128px]]
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[[#V-31 assault rifle |'''V-21 assault rifle''']]
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|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
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The V-21 is the principal submachinegun used by the Sons of Mars, designed to be used effectively one or two handed with  a variable rate of fire. When fired at full speed it's performance is severely degraded unless used properly wielded, while the lower rate of fire can still be effectively used one handed when necessary. It uses 10x20mm caseless rounds.
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{| border=2 class="mw-collapsible mw-collapsed wikitable;"
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|+ style="text-align:left;"|'''Ammo:'''
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|width=150|[[File:TGMC_SOM_V21_Ammo.png|64px]]
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[[#T-12 assault rifle magazine|'''V-21 submachinegun magazine''']]
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|A 10mm rifle magazine designed for the V-31. Holds 50 rounds, dealing 20 damage with 3 AP and 0.5 Sunder.
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|-
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|width=150|[[File:TGMC_SOM_V21_Ammo_Incendiary.png|64px]]
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[[#T-12 assault rifle magazine|'''V-21 submachinegun incendiary magazine''']]
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|A 10mm incendiary rifle magazine designed for the V-31. Holds 50 rounds, dealing 20 damage with 3 AP and 0.5 Sunder. Ignites enemies. Less accurate.
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|-
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|width=150|[[File:TGMC_SOM_V21_Ammo_AP.png|64px]]
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[[#T-12 assault rifle magazine|'''V-21 submachinegun armor piercing magazine''']]
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|A 10mm armor piercing rifle magazine designed for the V-31. Holds 50 rounds, dealing 15 damage with 30 AP and 3 Sunder.
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|-
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|width=150|[[File:TGMC_SOM_V21_Ammo_Extended.png|64px]]
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[[#T-12 assault rifle magazine|'''V-21 submachinegun armor piercing magazine''']]
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|A 10mm armor piercing rifle magazine designed for the V-31. Holds 75 rounds, dealing 20 damage with 30 AP and 3 Sunder. Takes longer to aim.
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|}
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{| border=2 class="mw-collapsible mw-collapsed wikitable;"
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!Attachments:
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|-
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! Rail
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| [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]]
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|| [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]]
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|| [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]]
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|| [[file:TGMC_flashlight.gif|64px|link=#flashlight]]
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|| [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]]
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|-
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! Muzzle
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| [[file:TGMC_Suppressor.png|64px|link=#Suppressor]]
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|| [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]]
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|| [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]]
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|| [[file:TGMC_compensator.png|64px|link=#Compensator]]
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|-
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! Underbarrel
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|  [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]]
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|| [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]]
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|-
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! Stock
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| style="padding:5px" | Fixed
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|-
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|}
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|}
  
 
==Ordinance==
 
==Ordinance==

Revision as of 14:43, 30 August 2022

Wrench.png This page is currently under construction!

The following page is currently in the process of being created, is undergoing a major structural rework and/or is being moved.
The reason for this is: "The SOM are currently gathering their forces. Give them a moment."



DMCA Logo.png This page is a part of the TGMC wiki.

TGMC is a project based on the CM-SS13 codebase.


SONS OF MARS
TGMC SOM standard.png
Sons of Mars
Access: Sons of Mars Territory, or wherever application of force can take them.
Difficulty: Variable
Rank: Variable
Class: Sons of Mars Military
Supervisors: N/A
Duties: Prevent the expansion of TerraGov's territory, through any means necessary.
Guides: TBD


TGMC SOM leader.png  SoSl William Cover says:
"Who's going to feast on Earth's sky and drink their rivers dry?! Who's going to stomp their mountains into fine Martian dust?! Till the rains fall hard on Olympus Mons, who are we?! SOM!"

Introduction

As the Sons of Mars, you stand as the primary human resistance to TerraGov expansion. While lacking in the raw military mass that the government of Earth can bring to bear, the Sons of Mars fight to make up the disadvantage by the use of slightly more advanced weaponry, armor, and tactics.

In almost all circumstances, you will be hostile to the TGMC and other associated operatives; only by administrator discretion should this change. When facing Xenomorphs, you may use any force necessary to guarantee your safety - just make sure to remember who the true enemy is.

Enlisted Personnel

The ranks and squad distribution in the SoM closely mirror those in the TGMC. As such, the guides to each respective role can be effectively used interchangeably between the SoM and their TGMC counterparts. Note that the SoM will not have access to a flagship in most gameplay situations, eliminating their ability to use Fire Support, Vehicles, and most support granted by shipside roles.

Job Role Rank Difficulty
Squad Leader
Squad Leader
Attempt to lead a group of (wo)man-children to victory. Follow the Chain of Command. Relay information to and from Command often so that they don't blindly send your 3-man squad against a 20-man hive alone (sometimes). aSergeant Very Hard
Squad Veteran
Squad Veteran
Stay behind your squad and provide suppression fire through the use of advanced heavy weaponry. Serves as the SOM's smartgunner analogue. aCorporal Easy
Squad Engineer
Squad Engineer
Secure positions by building defenses, mounting emplacements, deploying turrets, and otherwise securing territory. aLance Corporal Medium
Squad Medic
Squad Corpsman
Keep your squad alive. Uniquely more valuable than their TGMC counterpart, as the SoM rarely have access to surgical treatment. Do the best field medicine you can. aLance Corporal Medium
Squad Marine
Squad Marine
Stay with your squad and gun down everything against you. Listen to your Squad Leader. Leave nothing but smoldering remains of TerraGov aggressors. aPrivate Very Easy

Equipment

As mentioned above, the SoM arsenal is limited due to lacking regular mainship access. However, they have several unique weapons and ordinance to make up for this disparity.

Firearms



Weapon: Description:
TGMC SOM V31.png

V-31 assault rifle

The V-31 was the primary rifle of the Sons of Mars until the introduction of more advanced energy weapons. Nevertheless the V-31 continues to see common use due to it's comparative ease of production and maintenance, and due to the inbuilt low velocity railgun designed for so called 'micro' grenades. Has good handling due to its compact bullpup design, and is generally effective at all ranges. Uses 10x25mm caseless ammunition.

Ammo:
TGMC SOM V31 Ammo.png

V-31 assault rifle magazine

A 10mm rifle magazine designed for the V-31. Holds 50 rounds, dealing 25 damage with 5 AP and 0.5 Sunder.
TGMC SOM V31 Ammo Incendiary.png

V-31 assault rifle incendiary magazine

A 10mm incendiary rifle magazine designed for the V-31. Holds 50 rounds, dealing 25 damage with 5 AP and 0.5 Sunder. Ignites enemies. Less accurate.
TGMC SOM V31 Ammo AP.png

V-31 assault rifle armor piercing magazine

A 10mm armor piercing rifle magazine designed for the V-31. Holds 50 rounds, dealing 20 damage with 30 AP and 3 Sunder.
Attachments:
Rail TGMC Magnetic Harness.png TGMC RDS.png TGMC scope.png TGMC scope mini.png TGMC flashlight.gif TGMC attachment motion detector.png
Muzzle TGMC Suppressor.png TGMC Extended Barrel.png TGMC heavy barrel.gif TGMC compensator.png TGMC bayonet.png
Underbarrel TGMC Attachment Microrail.png TGMC Laser Sight.png TGMC Vertical Grip.png TGMC bipod.gif TGMC gyro.png
Stock Fixed


Weapon: Description:
TGMC SOM V21.png

V-21 assault rifle

The V-21 is the principal submachinegun used by the Sons of Mars, designed to be used effectively one or two handed with a variable rate of fire. When fired at full speed it's performance is severely degraded unless used properly wielded, while the lower rate of fire can still be effectively used one handed when necessary. It uses 10x20mm caseless rounds.

Ammo:
TGMC SOM V21 Ammo.png

V-21 submachinegun magazine

A 10mm rifle magazine designed for the V-31. Holds 50 rounds, dealing 20 damage with 3 AP and 0.5 Sunder.
TGMC SOM V21 Ammo Incendiary.png

V-21 submachinegun incendiary magazine

A 10mm incendiary rifle magazine designed for the V-31. Holds 50 rounds, dealing 20 damage with 3 AP and 0.5 Sunder. Ignites enemies. Less accurate.
TGMC SOM V21 Ammo AP.png

V-21 submachinegun armor piercing magazine

A 10mm armor piercing rifle magazine designed for the V-31. Holds 50 rounds, dealing 15 damage with 30 AP and 3 Sunder.
TGMC SOM V21 Ammo Extended.png

V-21 submachinegun armor piercing magazine

A 10mm armor piercing rifle magazine designed for the V-31. Holds 75 rounds, dealing 20 damage with 30 AP and 3 Sunder. Takes longer to aim.
Attachments:
Rail TGMC Magnetic Harness.png TGMC RDS.png TGMC scope mini.png TGMC flashlight.gif TGMC attachment motion detector.png
Muzzle TGMC Suppressor.png TGMC Extended Barrel.png TGMC heavy barrel.gif TGMC compensator.png
Underbarrel TGMC Laser Sight.png TGMC Vertical Grip.png
Stock Fixed

Ordinance

Tips

TGMC
Roles

TGMC PFC Jim.png
TerraGov Marines

Ranks

Command Captain, Field Commander, Staff Officer, Pilot Officer, Transport Officer, Mech Pilot
Vehicle Crew Assault Crewman, Transport Crewman
Engineering and Supply Chief Ship Engineer, Requisitions Officer, Ship Technician
Medical Chief Medical Officer, Medical Doctor, Researcher
Marines Squad Leader, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine
Civilians Corporate Liaison
Silicon Combat robots, Synthetic, AI
Xenomorphs

Playtime

Tier 0 Larva, Minions
Tier 1 Drone, Runner, Defender, Sentinel
Tier 2 Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter, Pyrogen
Tier 3 Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler
Tier 4 Shrike, Queen, King, Hivemind
Others Zombie, Emergency Response Teams, Sons of Mars, Survivor