Difference between revisions of "TGMC:Sons of Mars"

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(VX-12 completion)
(→‎Equipment: Micro Grenades)
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As mentioned above, the SoM arsenal is limited due to lacking regular mainship access. However, they have several unique weapons and ordinance to make up for this disparity.
 
As mentioned above, the SoM arsenal is limited due to lacking regular mainship access. However, they have several unique weapons and ordinance to make up for this disparity.
 +
<br>
 +
Notably, as the SOM view the TGMC as their primary foe, '''most of the SOM arsenals is designed to specifically combat human hostiles, via the use of deflagration munitions or chemical warfare.'''
  
 
==Firearms==
 
==Firearms==
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The V-31 was the primary rifle of the Sons of Mars until the introduction of more advanced energy weapons. Nevertheless the V-31 continues to see common use due to it's comparative ease of production and maintenance, and due to the inbuilt low velocity railgun designed for so called 'micro' grenades. Has good handling due to its compact bullpup design, and is generally effective at all ranges. Uses 10x25mm caseless ammunition.
 
The V-31 was the primary rifle of the Sons of Mars until the introduction of more advanced energy weapons. Nevertheless the V-31 continues to see common use due to it's comparative ease of production and maintenance, and due to the inbuilt low velocity railgun designed for so called 'micro' grenades. Has good handling due to its compact bullpup design, and is generally effective at all ranges. Uses 10x25mm caseless ammunition.
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
|+ style="text-align:left;"|'''Ammo:'''
+
!'''Ammo:'''
 +
|-
 
|width=150|[[File:TGMC_SOM_V31_Ammo.png|64px]]
 
|width=150|[[File:TGMC_SOM_V31_Ammo.png|64px]]
 
[[#T-12 assault rifle magazine|'''V-31 assault rifle magazine''']]
 
[[#T-12 assault rifle magazine|'''V-31 assault rifle magazine''']]
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The V-21 is the principal submachinegun used by the Sons of Mars, designed to be used effectively one or two handed with  a variable rate of fire. When fired at full speed it's performance is severely degraded unless used properly wielded, while the lower rate of fire can still be effectively used one handed when necessary. It uses 10x20mm caseless rounds.
 
The V-21 is the principal submachinegun used by the Sons of Mars, designed to be used effectively one or two handed with  a variable rate of fire. When fired at full speed it's performance is severely degraded unless used properly wielded, while the lower rate of fire can still be effectively used one handed when necessary. It uses 10x20mm caseless rounds.
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
|+ style="text-align:left;"|'''Ammo:'''
+
!'''Ammo:'''
 +
|-
 
|width=150|[[File:TGMC_SOM_V21_Ammo.png|64px]]
 
|width=150|[[File:TGMC_SOM_V21_Ammo.png|64px]]
 
[[#V-21 submachinegun magazine|'''V-21 submachinegun magazine''']]
 
[[#V-21 submachinegun magazine|'''V-21 submachinegun magazine''']]
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The V-51 is the main shotgun utilised by the Sons of Mars. Slower firing than some other semi automatic shotguns, but packs more of a kick.
 
The V-51 is the main shotgun utilised by the Sons of Mars. Slower firing than some other semi automatic shotguns, but packs more of a kick.
 
{| border="2" class="mw-collapsible mw-collapsed"
 
{| border="2" class="mw-collapsible mw-collapsed"
|+ style="text-align:left;"|'''Ammo:'''
+
!'''Ammo:'''
 +
|-
 
|width=150|[[File:TGMC_Buckshot.png|64px]]
 
|width=150|[[File:TGMC_Buckshot.png|64px]]
 
[[#Ammo anchor here!|'''Buckshot shells''']]
 
[[#Ammo anchor here!|'''Buckshot shells''']]
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Volkite weapons are the pride of Martian weapons manufacturing, their construction being a tightly guarded secret. Infamous for its ability to deflagrate organic targets with its tremendous thermal energy, explosively burning flesh in a fiery blast that can be deadly to anyone unfortunate enough to be nearby. The charger is a light weight weapon with a high rate of fire, designed for high mobility and easy handling. Ineffective at longer ranges.
 
Volkite weapons are the pride of Martian weapons manufacturing, their construction being a tightly guarded secret. Infamous for its ability to deflagrate organic targets with its tremendous thermal energy, explosively burning flesh in a fiery blast that can be deadly to anyone unfortunate enough to be nearby. The charger is a light weight weapon with a high rate of fire, designed for high mobility and easy handling. Ineffective at longer ranges.
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
|+ style="text-align:left;"|'''Ammo:'''
+
!'''Ammo:'''
 +
|-
 
|width=150|[[File:TGMC_SOM_ammo_volkite.png|64px]]
 
|width=150|[[File:TGMC_SOM_ammo_volkite.png|64px]]
 
[[#Volkite Energy Cell|'''Volkite Energy Cell''']]
 
[[#Volkite Energy Cell|'''Volkite Energy Cell''']]
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The caliver is the primary rifle of the volkite family, and effective at most ranges and situations. Drag click the powerpack to the gun to use that instead of magazines.
 
The caliver is the primary rifle of the volkite family, and effective at most ranges and situations. Drag click the powerpack to the gun to use that instead of magazines.
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
|+ style="text-align:left;"|'''Ammo:'''
+
!'''Ammo:'''
 +
|-
 
|width=150|[[File:TGMC_SOM_ammo_volkite_big.png|64px]]
 
|width=150|[[File:TGMC_SOM_ammo_volkite_big.png|64px]]
 
[[#High Capacity Volkite Energy Cell|'''High Capacity Volkite Energy Cell''']]
 
[[#High Capacity Volkite Energy Cell|'''High Capacity Volkite Energy Cell''']]
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The culverin is the largest man portable example of volkite weaponry, and can lay down a staggering torrent of fire due to its linked back-mounted powerpack. Drag click the powerpack to the gun to load.
 
The culverin is the largest man portable example of volkite weaponry, and can lay down a staggering torrent of fire due to its linked back-mounted powerpack. Drag click the powerpack to the gun to load.
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
|+ style="text-align:left;"|'''Ammo:'''
+
!'''Ammo:'''
 +
|-
 
|width=150|[[File:TGMC_SOM_powerpack.png|64px]]
 
|width=150|[[File:TGMC_SOM_powerpack.png|64px]]
 
[[#M-70 powerpack|'''M-70 powerpack''']]
 
[[#M-70 powerpack|'''M-70 powerpack''']]
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The standard sidearm used by the Sons of Mars. A reliable and simple weapon that is often seen on the export market on the outer colonies. Typically chambered in 9mm armor piercing rounds.
 
The standard sidearm used by the Sons of Mars. A reliable and simple weapon that is often seen on the export market on the outer colonies. Typically chambered in 9mm armor piercing rounds.
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
|+ style="text-align:left;"|'''Ammo:'''
+
!'''Ammo:'''
 +
|-
 
|width=150|[[File:TGMC_SOM_V11_Ammo.png|64px]]
 
|width=150|[[File:TGMC_SOM_V11_Ammo.png|64px]]
 
[[#V-11 submachinegun magazine|'''V-11 pistol magazine''']]
 
[[#V-11 submachinegun magazine|'''V-11 pistol magazine''']]
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The 'serpenta' is pistol typically seen in the hands of SOM officers and some NCOs, and is quite dangerous for it's size. Uses volkite ammunition.
 
The 'serpenta' is pistol typically seen in the hands of SOM officers and some NCOs, and is quite dangerous for it's size. Uses volkite ammunition.
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
 
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
|+ style="text-align:left;"|'''Ammo:'''
+
!'''Ammo:'''
 +
|-
 
|width=150|[[File:TGMC_SOM_volkite_small.png|64px]]
 
|width=150|[[File:TGMC_SOM_volkite_small.png|64px]]
 
[[#Compact Volkite Energy Cell|'''Compact Volkite Energy Cell''']]
 
[[#Compact Volkite Energy Cell|'''Compact Volkite Energy Cell''']]
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==Ordinance==
 
==Ordinance==
 +
<!-- ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Micro Grenades
 +
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -->
 +
{| style="border: 2px solid black;
 +
! style="background-color:#808080;"|'''Ordinance:'''
 +
! style="background-color:#808080;"|'''Description:'''
 +
|-
 +
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_SOM_micro_grenade_cluster.png|128px]]
 +
[[#Micro Grenades |'''Micro Grenades''']]
 +
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|
 +
Unique to the SOM's V-31 assault rifle is the built-in VA-61 micro rail launcher, an in-built railgun designed to fire so called "micro grenades". By using railgun technology, the projectile does not need any propellant, helping greatly increase usable space for the payload.
 +
<br>
 +
The "micro grenades" used by the system come in 4 variants, as follows:
 +
{| border=2 class="mw-collapsible mw-collapsed wikitable;"
 +
!'''Grenades:'''
 +
|-
 +
|width=150|[[File:TGMC_SOM_micro_grenade_cluster.png|64px]]
 +
[[#Cluster Micro Grenades|'''Cluster Micro Grenades''']]
 +
|A 10g micro grenade designed for the VA-61 micro rail launcher attachment. Comes in handfuls of 3 grenades, which each explode into 8 bomblet explosions, dealing 5 explosive damage each.
 +
|-
 +
|width=150|[[File:TGMC_SOM_micro_grenade_airburst.png|64px]]
 +
[[#Airburst Micro Grenades|'''Airburst Micro Grenades''']]
 +
|A 10g micro grenade designed for the VA-61 micro rail launcher attachment. Comes in handfuls of 3 grenades, which each separate into 6 projectiles, dealing 15 damage each.
 +
|-
 +
|width=150|[[File:TGMC_SOM_micro_grenade_incendiary.png|64px]]
 +
[[#Dragons Breath Micro Grenades|'''Dragons Breath Micro Grenades''']]
 +
|A 10g micro grenade designed for the VA-61 micro rail launcher attachment. Comes in handfuls of 3 grenades, which fire incendiary flechettes, dealing 15 damage, 5 armor piercing, and 1.5 sunder as well as igniting the target.
 +
|-
 +
|width=150|[[File:TGMC_SOM_micro_grenade_smoke.png|64px]]
 +
[[#Smoke Micro Grenades|'''Smoke Micro Grenades''']]
 +
|A 10g micro grenade designed for the VA-61 micro rail launcher attachment. Comes in handfuls of 3 grenades, which each explode into 20 smoke bomblets, each creating a smoke cloud with a radius of 1-2 tiles.
 +
|}
 +
|-
  
 
=Tips=
 
=Tips=

Revision as of 00:04, 1 September 2022

Wrench.png This page is currently under construction!

The following page is currently in the process of being created, is undergoing a major structural rework and/or is being moved.
The reason for this is: "The SOM are currently gathering their forces. Give them a moment."



DMCA Logo.png This page is a part of the TGMC wiki.

TGMC is a project based on the CM-SS13 codebase.


SONS OF MARS
TGMC SOM standard.png
Sons of Mars
Access: Sons of Mars Territory, or wherever application of force can take them.
Difficulty: Variable
Rank: Variable
Class: Sons of Mars Military
Supervisors: N/A
Duties: Prevent the expansion of TerraGov's territory, through any means necessary.
Guides: TBD


TGMC SOM leader.png  SoSl William Cover says:
"Who's going to feast on Earth's sky and drink their rivers dry?! Who's going to stomp their mountains into fine Martian dust?! Till the rains fall hard on Olympus Mons, who are we?! SOM!"

Introduction

As the Sons of Mars, you stand as the primary human resistance to TerraGov expansion. While lacking in the raw military mass that the government of Earth can bring to bear, the Sons of Mars fight to make up the disadvantage by the use of slightly more advanced weaponry, armor, and tactics.

In almost all circumstances, you will be hostile to the TGMC and other associated operatives; only by administrator discretion should this change. When facing Xenomorphs, you may use any force necessary to guarantee your safety - just make sure to remember who the true enemy is.

Enlisted Personnel

The ranks and squad distribution in the SoM closely mirror those in the TGMC. As such, the guides to each respective role can be effectively used interchangeably between the SoM and their TGMC counterparts. Note that the SoM will not have access to a flagship in most gameplay situations, eliminating their ability to use Fire Support, Vehicles, and most support granted by shipside roles.

Job Role Rank Difficulty
Squad Leader
Squad Leader
Attempt to lead a group of (wo)man-children to victory. Follow the Chain of Command. Relay information to and from Command often so that they don't blindly send your 3-man squad against a 20-man marine team alone (sometimes). aSergeant Very Hard
Squad Veteran
Squad Veteran
Stay behind your squad and provide suppression fire through the use of advanced heavy weaponry. Serves as the SOM's smartgunner analogue. aCorporal Easy
Squad Engineer
Squad Engineer
Secure positions by building defenses, mounting emplacements, deploying turrets, and otherwise securing territory. aLance Corporal Medium
Squad Medic
Squad Corpsman
Keep your squad alive. Uniquely more valuable than their TGMC counterpart, as the SoM rarely have access to surgical treatment. Do the best field medicine you can. aLance Corporal Medium
Squad Marine
Squad Marine
Stay with your squad and gun down everything against you. Listen to your Squad Leader. Leave nothing but smoldering remains of TerraGov aggressors. aPrivate Very Easy

Equipment

As mentioned above, the SoM arsenal is limited due to lacking regular mainship access. However, they have several unique weapons and ordinance to make up for this disparity.
Notably, as the SOM view the TGMC as their primary foe, most of the SOM arsenals is designed to specifically combat human hostiles, via the use of deflagration munitions or chemical warfare.

Firearms

Weapon: Description:
TGMC SOM V31.png

V-31 assault rifle

The V-31 was the primary rifle of the Sons of Mars until the introduction of more advanced energy weapons. Nevertheless the V-31 continues to see common use due to it's comparative ease of production and maintenance, and due to the inbuilt low velocity railgun designed for so called 'micro' grenades. Has good handling due to its compact bullpup design, and is generally effective at all ranges. Uses 10x25mm caseless ammunition.

Ammo:
TGMC SOM V31 Ammo.png

V-31 assault rifle magazine

A 10mm rifle magazine designed for the V-31. Holds 50 rounds, dealing 25 damage with 5 AP and 0.5 Sunder.
TGMC SOM V31 Ammo Incendiary.png

V-31 assault rifle incendiary magazine

A 10mm incendiary rifle magazine designed for the V-31. Holds 50 rounds, dealing 25 damage with 5 AP and 0.5 Sunder. Ignites enemies. Less accurate.
TGMC SOM V31 Ammo AP.png

V-31 assault rifle armor piercing magazine

A 10mm armor piercing rifle magazine designed for the V-31. Holds 50 rounds, dealing 20 damage with 30 AP and 3 Sunder.
Attachments:
Rail TGMC Magnetic Harness.png TGMC RDS.png TGMC scope.png TGMC scope mini.png TGMC flashlight.gif TGMC attachment motion detector.png
Muzzle TGMC Suppressor.png TGMC Extended Barrel.png TGMC heavy barrel.gif TGMC compensator.png TGMC bayonet.png
Underbarrel TGMC Attachment Microrail.png TGMC Laser Sight.png TGMC Vertical Grip.png TGMC bipod.gif TGMC gyro.png
Stock Fixed
TGMC SOM V21.png

V-21 submachinegun

The V-21 is the principal submachinegun used by the Sons of Mars, designed to be used effectively one or two handed with a variable rate of fire. When fired at full speed it's performance is severely degraded unless used properly wielded, while the lower rate of fire can still be effectively used one handed when necessary. It uses 10x20mm caseless rounds.

Ammo:
TGMC SOM V21 Ammo.png

V-21 submachinegun magazine

A 10mm smg magazine designed for the V-21. Holds 50 rounds, dealing 20 damage with 3 AP and 0.5 Sunder.
TGMC SOM V21 Ammo Incendiary.png

V-21 submachinegun incendiary magazine

A 10mm smg incendiary magazine designed for the V-21. Holds 50 rounds, dealing 20 damage with 3 AP and 0.5 Sunder. Ignites enemies. Less accurate.
TGMC SOM V21 Ammo AP.png

V-21 submachinegun armor piercing magazine

A 10mm smg armor piercing magazine designed for the V-21. Holds 50 rounds, dealing 15 damage with 30 AP and 3 Sunder.
TGMC SOM V21 Ammo Extended.png

V-21 submachinegun extended magazine

A 10mm armor piercing rifle magazine designed for the V-31. Holds 75 rounds, dealing 20 damage with 30 AP and 3 Sunder. Takes longer to aim.
Attachments:
Rail TGMC Magnetic Harness.png TGMC RDS.png TGMC scope mini.png TGMC flashlight.gif TGMC attachment motion detector.png
Muzzle TGMC Suppressor.png TGMC Extended Barrel.png TGMC heavy barrel.gif TGMC compensator.png
Underbarrel TGMC Laser Sight.png TGMC Vertical Grip.png
Stock Fixed
TGMC SOM V51.png

V-51 combat shotgun

The V-51 is the main shotgun utilised by the Sons of Mars. Slower firing than some other semi automatic shotguns, but packs more of a kick.

Ammo:
TGMC Buckshot.png

Buckshot shells

Close range ammunition, capable of shredding unarmored/lightly armored opponents. Close range, 40x6 (240) damage with no AP. Stuns/staggers T1/T2.
TGMC Slug.png

Slug Shells

Long range ammunition, used for stunning and staggering enemies. Medium range, 100 Damage with 20 AP and 15 Sunder. Stuns/staggers T1/T2.
TGMC Flechette.png

Flechette Shells

Metal shards used for punching through armor. Close range, 50 damage with 15 AP, 3 Sunder and 2 additional projectiles that deal 40 Damage with 25 AP and 2.5 Sunder each. Cannot stun/stagger.
TGMC Incendiary Slug.png

Incendiary Slug Shells

Akin to normal slug shells, but sets enemies on fire. Medium range, 70 Damage, 15 AP and 2 Sunder. Cannot stun/stagger.
Attachments:
Rail TGMC Magnetic Harness.png TGMC RDS.png TGMC flashlight.gif TGMC attachment motion detector.png
Muzzle TGMC compensator.png TGMC bayonet.png
Underbarrel Fixed
Stock Fixed
TGMC SOM Charger.png

VX-32 Charger

Volkite weapons are the pride of Martian weapons manufacturing, their construction being a tightly guarded secret. Infamous for its ability to deflagrate organic targets with its tremendous thermal energy, explosively burning flesh in a fiery blast that can be deadly to anyone unfortunate enough to be nearby. The charger is a light weight weapon with a high rate of fire, designed for high mobility and easy handling. Ineffective at longer ranges.

Ammo:
TGMC SOM ammo volkite.png

Volkite Energy Cell

An energy cell for volkite weapons. Holds charge for 40 shots, dealing 30 damage with 10 AP and 2 Sunder. Shots will ignite hostiles.
TGMC SOM ammo volkite big.png

High Capacity Volkite Energy Cell

A high capacity energy cell for volkite weapons. Holds charge for 40 shots, dealing 30 damage with 10 AP and 2 Sunder. Shots will ignite hostiles.
Attachments:
Rail TGMC Magnetic Harness.png TGMC RDS.png TGMC attachment build-a-sentry.png TGMC flashlight.gif TGMC attachment motion detector.png
Muzzle Fixed
Underbarrel TGMC Laser Sight.png TGMC gyro.png
Stock Fixed
TGMC SOM Caliver.png

VX-33 Caliver

The caliver is the primary rifle of the volkite family, and effective at most ranges and situations. Drag click the powerpack to the gun to use that instead of magazines.

Ammo:
TGMC SOM ammo volkite big.png

High Capacity Volkite Energy Cell

A high capacity energy cell for volkite weapons. Holds charge for 40 shots, dealing 30 damage with 10 AP and 2 Sunder. Shots will ignite hostiles.
TGMC SOM powerpack.png

M-70 powerpack

A heavy reinforced backpack with an array of ultradensity energy cells, linked to a miniature radioisotope thermoelectric generator for continuous power generation. Used to power the largest man portable volkite weaponry. Click drag cells to the powerpack to recharge. Contains 4800 charge, or enough for 200 rifle shots.
Attachments:
Rail TGMC Magnetic Harness.png TGMC RDS.png TGMC attachment build-a-sentry.png TGMC flashlight.gif TGMC attachment motion detector.png TGMC scope.png TGMC scope mini.png
Muzzle Fixed
Underbarrel TGMC Laser Sight.png TGMC gyro.png
Stock Fixed
TGMC SOM Culverin.png

VX-42 Culverin

The culverin is the largest man portable example of volkite weaponry, and can lay down a staggering torrent of fire due to its linked back-mounted powerpack. Drag click the powerpack to the gun to load.

Ammo:
TGMC SOM powerpack.png

M-70 powerpack

A heavy reinforced backpack with an array of ultradensity energy cells, linked to a miniature radioisotope thermoelectric generator for continuous power generation. Used to power the largest man portable volkite weaponry. Click drag cells to the powerpack to recharge. Contains 4800 charge, or enough for 160 culverin shots.
Attachments:
Rail TGMC Magnetic Harness.png
Muzzle Fixed
Underbarrel Fixed
Stock Fixed
TGMC SOM V11.png

V-11 pistol

The standard sidearm used by the Sons of Mars. A reliable and simple weapon that is often seen on the export market on the outer colonies. Typically chambered in 9mm armor piercing rounds.

Ammo:
TGMC SOM V11 Ammo.png

V-11 pistol magazine

A 9mm pistol magazine designed for the V-11. Holds 18 rounds, dealing 20 damage with 12.5 AP and 2 Sunder.
TGMC SOM V11 Ammo Incendiary.png

V-11 pistol incendiary magazine

A 9mm pistol incendiary magazine designed for the V-31. Holds 18 rounds, dealing 20 damage with 3 AP and 0.5 Sunder. Ignites enemies. Less accurate.
TGMC SOM V11 Ammo Extended.png

V-11 pistol extended magazine

A 9mm pistol extended magazine designed for the V-31. Holds 30 rounds, dealing 20 damage with 12.5 AP and 2 Sunder.
Attachments:
Rail TGMC RDS.png
Muzzle TGMC Suppressor.png TGMC heavy barrel.gif TGMC pistol lace.png
Underbarrel TGMC Laser Sight.png TGMC burstfire assembly.png
Stock Fixed
TGMC SOM VX12.png

VX-12 Serpenta

The 'serpenta' is pistol typically seen in the hands of SOM officers and some NCOs, and is quite dangerous for it's size. Uses volkite ammunition.

Ammo:
TGMC SOM volkite small.png

Compact Volkite Energy Cell

A specialized compact battery used to power the smallest volkite weaponry. Holds 540 charge, enough for 16 shots, dealing 30 damage with 10 AP and 2 Sunder.
Attachments:
Rail Fixed
Muzzle Fixed
Underbarrel Fixed
Stock Fixed

Ordinance

Tips

Ordinance: Description:
TGMC SOM micro grenade cluster.png

Micro Grenades

Unique to the SOM's V-31 assault rifle is the built-in VA-61 micro rail launcher, an in-built railgun designed to fire so called "micro grenades". By using railgun technology, the projectile does not need any propellant, helping greatly increase usable space for the payload.
The "micro grenades" used by the system come in 4 variants, as follows:

Grenades:
TGMC SOM micro grenade cluster.png

Cluster Micro Grenades

A 10g micro grenade designed for the VA-61 micro rail launcher attachment. Comes in handfuls of 3 grenades, which each explode into 8 bomblet explosions, dealing 5 explosive damage each.
TGMC SOM micro grenade airburst.png

Airburst Micro Grenades

A 10g micro grenade designed for the VA-61 micro rail launcher attachment. Comes in handfuls of 3 grenades, which each separate into 6 projectiles, dealing 15 damage each.
TGMC SOM micro grenade incendiary.png

Dragons Breath Micro Grenades

A 10g micro grenade designed for the VA-61 micro rail launcher attachment. Comes in handfuls of 3 grenades, which fire incendiary flechettes, dealing 15 damage, 5 armor piercing, and 1.5 sunder as well as igniting the target.
TGMC SOM micro grenade smoke.png

Smoke Micro Grenades

A 10g micro grenade designed for the VA-61 micro rail launcher attachment. Comes in handfuls of 3 grenades, which each explode into 20 smoke bomblets, each creating a smoke cloud with a radius of 1-2 tiles.
TGMC
Roles

TGMC PFC Jim.png
TerraGov Marines

Ranks

Command Captain, Field Commander, Staff Officer, Pilot Officer, Transport Officer, Mech Pilot
Vehicle Crew Assault Crewman, Transport Crewman
Engineering and Supply Chief Ship Engineer, Requisitions Officer, Ship Technician
Medical Chief Medical Officer, Medical Doctor, Researcher
Marines Squad Leader, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine
Civilians Corporate Liaison
Silicon Combat robots, Synthetic, AI
Xenomorphs

Playtime

Tier 0 Larva, Minions
Tier 1 Drone, Runner, Defender, Sentinel
Tier 2 Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter, Pyrogen
Tier 3 Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler
Tier 4 Shrike, Queen, King, Hivemind
Others Zombie, Emergency Response Teams, Sons of Mars, Survivor