Difference between revisions of "TGMC:Staff Officer"

From /tg/station 13 Wiki
Jump to navigation Jump to search
 
(25 intermediate revisions by 7 users not shown)
Line 1: Line 1:
 
{{TGMC}}
 
{{TGMC}}
 
+
<br>
 
 
 
 
 
{{JobPageHeaderTG
 
{{JobPageHeaderTG
 
|headerbgcolor = #407bbf
 
|headerbgcolor = #407bbf
Line 8: Line 6:
 
|stafftype = COMMAND
 
|stafftype = COMMAND
 
|imagebgcolor = #d9d9d9
 
|imagebgcolor = #d9d9d9
|img_generic = DMCA_SO.png
+
|img_generic = TGMCSO.png
 
|jobtitle = Staff Officer
 
|jobtitle = Staff Officer
|access = All Access
+
|Class = Navy
 +
|access = Logistics, Dropship Piloting, CIC, Requsitions and Brig
 
|difficulty = Medium
 
|difficulty = Medium
|Rank = Lieutenant Commander(Starting), Commander(50 hrs)
+
|Rank = Lieutenant (Starting), Lietenant Commander(25 hrs), Commander(50 hrs)
|Class = Navy
+
|superior = [[TGMC:Captain|The Captain]]
|superior = [[TGMC:Commander|Captain]]
+
|duties = Babysit the groundside marines, lead them to their victory, tell the Captain important groundside information and tactics, get ignored because you made one bad call.
|duties = Babysit one of the four Squads, lead them to their victory, tell the Captain if/when your squad gets wiped. Call decisive Orbital Bombardments on the wrong coordinates.  
 
 
|guides = [[TGMC:Guide_to_fire_support|Guide to Fire Support]], [[TGMC:Guide_to_requisitions|Guide to Requsitions]]  
 
|guides = [[TGMC:Guide_to_fire_support|Guide to Fire Support]], [[TGMC:Guide_to_requisitions|Guide to Requsitions]]  
|quote = "QUEEN DOWN BOIS LET'S FUCKING GOOOOOOOOOOOOO"
+
|quote = "I don't know why the marines groundside stopped listening to me, I only caused 40 deaths this op so far, I'm doing so much better than usual."
 
}}
 
}}
=Overview=
+
{{TGMC-Skills
As the Staff Officer, you are supposed to be the highest ranking person onboard the ship second only to the [[TGMC:Commander|Captain]]. You are in charge of the Operation in case the Captain hasn't woken up from cryo, or is otherwise rendered unfit or incapable of doing his duty. Your duties include Overwatching the various squads, giving them orders, using your Tactical Binoculars to mark for fire support, and in extreme cases, manning [[TGMC:Requisitions Officer|Requisitions]] or loading the Orbital Bombardment cannon in case of the lack of personnel. The Staff Officer is among the most versatile of command roles, but you really shouldn't be doing something if there's someone far more capable to do it for you.
+
|color=#B0D4FF
=Overwatch: Being the intel officer=
+
|sizeoverride=300
[[file:TGMC_overwatchui.png|right|360px]]
+
|job=Staff Officer
This is going to be your primary responsibility, and what most people expect the Staff Officer to do. Your bread and butter is the Overwatch Console, located in the Combat Information Center(CIC}. There are 4 of these consoles, usually one for each squad. However, there are cases where there are only 2 squads active. The Overwatch Console allows you to do several things:
+
|tabletitle=Staff Officer
*Assign an Acting Squad Leader(ASL) if there are no Squad Leaders or the current SL has died
+
|police=2
*Set a squad's primary and secondary objectives
+
|engineering=3
*Transfer a marine to another squad
+
|construction=2
*View a squad's composition and status using the Squad Monitor button
+
|medical=2
*Launch a Supply Drop if there is a supply beacon placed groundside, and if the RO has put a crate on the supply pad
+
|surgery=1
*Fire the ship's Railgun at a laser target or orbital beacon(not usually used since the railgun can be fired by groundside marines using Tactical Binoculars)
+
|powerloader=2
*See what groundside marines can see to provide intel to everyone else
+
|lead=3
Each Overwatch Console can overwatch one squad(except for the Main Overwatch Console manned by the captain), and can be switched if you are no longer interested in overwatching that specific squad at the moment. The squad will be notified when they are selected for overwatch, and who is currently overwatching them. Know that all command staff(Even the Corporate Liaison!) has access to the Overwatch Console and can perform overwatch duties. You just have this as your literal job description.
+
|firearms=1}}
==Assigning Acting Squad Leaders==
+
<br>
So a squad leader has charged headfirst into a xeno ambush and had his face bitten off. Oh no! Who will lead the squad now? Well, that's up for you to decide. By pressing the Change Squad Leader button(or Assign squad leader if there isn't one yet), a list of all living marines in that squad will appear before you. You can now choose what (un)lucky son of a gun gets to be the squad's new <s>compass</s> role model! While usually you would assign whoever is the highest rank to become the ASL, the console doesn't tell you the marine's ranks(yet), so common practice is to just ask the squad over radio who wants to be the new SL, regardless of their rank(though again, final choice comes down to you. if they disagree, they can suck it for all you care). The selected marine will gain the ability to Give Orders and have all other marines' SL pointers point to them, as well as gaining loud mode in comms and access to the command radio channel.
+
=Introduction=
==Objectives? more like suggestions!==
+
As the Staff Officer, you are supposed to be the highest ranking person onboard the ship second only to the [[TGMC:Commander|Captain]]. If there is no Captain, you will be in charge of the operation, including Overwatch duties, manning requisitions, or giving orders to the Marine force in some situations. The Staff Officer is a very versatile role, able to perform Medical and Engineering duties alongside Overwatch and Requisitions. '''Keep in mind that as a Shipside role, you're only allowed to go to the FOB if you deploy.'''
You can set a squad's primary and secondary objectives by pressing the button(should be obvious). This will alert the squad members that a new objective has been set, and that they can see it in the Status tab. Thing is, most marines don't bother even looking at the tabs, so most players usually just use the objectives mechanic as part of a gimmick. The most used order is something along the lines of "kill everything" or "don't die". Feel free to put whatever in there though. Who knows, maybe, just maybe, someone might actually listen to it!
+
=Overwatch=
 +
[[file:Tgmc overwatch squad.png|thumb|right|360px|The Overwatch UI. Ugly, but reliable.]]
 +
{{Tooltip2|[[File:Tgmc overwatch.png|48px]]|The Squad Overwatch Console, what you'll be using most of the time.}}
 +
{{Tooltip2|[[File:Tgmc overwatch red.png|48px]]|The Main Overwatch Console, what you may be using if there is no Captain.}}
  
==Tactical Reallocation of Ground Assets==
+
These are the Overwatch Consoles, your bread and butter. Most of this part is only applicable to the [[File:Tgmc overwatch.png]] Squad Overwatch Console. Using these consoles will be your primary responsibility, and what everyone expects you to do. It can be found in the Combat Information Center. There are 4 for each squad, and one for the Acting Captain, which doesn't allow as much of an in-depth look at squad composition/status.
Someone suddenly cries over the comms: "aw man, Alpha? really? i wanna be with those cool Deltards!"(said no one ever). Well you can help them! you can transfer a marine from the squad you are overwatching to any other squad using the Transfer a marine to another squad button(if that wasn't clearly obvious). You can also use this to consolidate squads with very little personnel to larger squads to help with organization. This is especially useful in low-pop games where some squads may even be left with only one person.
+
 
==Checking a Squad's Status==
+
The Squad Overwatch Consoles (which this part will be focusing on) allow you to do the following:
Using the Squad Monitor button, you can see the name, role, state, location, and distance from the SL of every single marine in a squad. This can help you get a general idea of what the squad is currently up to, and whether or not they are getting hopelessly bodied by the xeno force. You can also click on the names of any marine to teleport the overwatch camera(more on that later) to them, so you can watch in horror as the marine you clicked on is getting [[TGMC:Crusher|crushed]], [[TGMC:Ravager|ravaged]], [[TGMC:Shrike|flung]], and [[TGMC:Defiler|defiled]] while being hit with copious amounts of friendly fire at the same time. Ouchie!
+
*[[TGMC:Staff Officer#The Basics: Monitoring Squads|View a squad's composition and status using the Squad Monitor button.]]
==Friendly Care Package, Inbound!==
+
*[[TGMC:Staff Officer#Changing Someone's Squad|Transfer someone to another squad]] and [[TGMC:Staff Officer#Setting a new Acting Squad Leader|set an acting Squad Leader.]]
Sometimes the Alamo just isn't fast enough to get the supplies the troops desperately need groundside in time. So, urgently
+
*[[TGMC:Staff Officer#Suggestions Objectives|Set a Squad's primary and secondary objectives.]]
needed supplies can be sent down quickly via a Supply Drop. For this, There needs to be:
+
*[[TGMC:Staff Officer#The Overwatch Camera|Use the powerful Overwatch Camera to monitor the situation.]]
*a Supply Beacon deployed groundside(SL's job)
+
 
*a closed crate on top of the squad's specific Supply Pad in Req(RO's job)
+
Each Overwatch Console can overwatch one squad (except for the Main Overwatch Console manned by the Captain) and can be switched if you are no longer interested in overwatching that specific squad at the moment. The squad will be notified when they are selected for overwatch, and who is currently overwatching them. All Command staff (even the Corporate Liaison and roles that typically won't be using it, such as the Pilot Officer) have access to the Overwatch Console and can perform Overwatch duties. You just have this as your literal job description.
*you, on the Overwatch console, ready to launch it!
+
 
The console will tell you which of the prerequisites have been met. You can also set the drop to be offset from the Beacon, though this is only situationally useful. Most times, it's okay to just launch it where the beacon is. The beacon and the supply pad the crate is put on must belong to the squad you are currently overwatching. if not, you'll have to switch which squad you are currently overwatching. Unfortunately, the supply pad doesn't accommodate the delivery of people. That's what the Drop Pods are for.
+
{{TGMCRadioCommands
==How Not to Railgun the FOB: a Guide==
+
| command = .v
<br>
+
| firesupport = .s
''for more information, see [[TGMC:Guide to fire support]]
+
| requisitions = .u
<br><br>
+
| medical = .m
In the rare case that your access to firing the Railgun is actually needed, you have to check the target area first before you fire as to not accidentally hit your own guys with it. You can click on the target option to see the area surrounding the target. Of all Friendly Fire possibilities, Railgun FF is second only to the OB in severity. It happens so often, we have a special soundbite for this exact situation. Pray that ''The Gods'' don't play it after you fuck up.
+
| engineering = .e
 +
| alpha = .q
 +
| bravo = .b
 +
| charlie = .c
 +
| delta = .d
 +
| general = ,
 +
}}
 +
 
 +
==Squads==
 +
This part covers basically everything you need to know about Squads.
 +
===The Basics: Monitoring Squads===
 +
[[File:Tgmc alpha squadlist.png|thumb|How a staffed squad will look in the Squad Monitoring screen.]]
 +
Using the Squad Monitor button, you can see the name, role, state, location, and distance from the SL of every single marine in a squad. This can help you get a general idea of what that Squad is currently up to, and whether or not they are getting hopelessly terminated by the enemy. Get familiarized with this screen, as it's about 80% of what you do as the Staff Officer.
 +
 
 +
You can click on the names of any marine to teleport the [[TGMC:Staff Officer#The Overwatch Camera|Overwatch Camera]] to them, so you can lay eyes on the force being [[TGMC:Crusher|crushed]], [[TGMC:Ravager|ravaged]], [[TGMC:Shrike|flung]], and [[TGMC:Defiler|defiled]] while also being shot by their own friends in an incredible display of friendly fire! Ouch.
 +
 
 +
===<s>Suggestions</s> Objectives===
 +
You can set a squad's primary and secondary objectives by pressing the button in the window (should be obvious). This will alert the squad members that a new objective has been set, and that they can see it in the statpanel. Thing is, most marines don't bother even looking at the statpanel, so most players usually just use the objectives mechanic as part of a gimmick. The most used order is something along the lines of "kill everything" or "don't die". Feel free to put whatever in there though. Who knows, maybe, just maybe, someone might actually listen to it!
 +
 
 +
For an obvious way of giving objectives or orders to everyone, see [[TGMC:Staff Officer#Command Announcements|Command Announcements]].
 +
===Changing Someone's Squad===
 +
A request you may hear more and more often from Marines as Custom Squads are introduced will be to transfer them to another squad. This is a very simple process which can be done in 2 ways.
 +
*While using the [[TGMC:Staff_Officer#The_Overwatch_Camera|Overwatch Camera]], use the [[File:Middleclick.png|18px]] MMB on a marine and choose the [[File:Cic switch.png]] switch option, then select a squad.
 +
**To switch the squad of nearby marines, use the [[File:Middleclick.png|18px]] MMB on a turf, like a floor tile or wall, and choose the [[File:Cic squad.png]] option, then choose the [[File:Tgmc cic switch near.png]] switch all nearby marines option, and select a squad.
 +
*With a Squad Overwatch Console, scroll down and click ''Transfer a marine to another squad.''
 +
===Setting a new Acting Squad Leader===
 +
So a Squad Leader has killed themself by charging carelessly into enemy lines (or there never was one in the first place). Oh no! Who will lead the squad now?! Well, it's up to you to decide.
 +
 
 +
By using the Assign/Change Squad Leader button in the Overwatch Console or using [[File:Middleclick.png|18px]] MMB on a marine then choosing [[File:Cic asl.png]], you can set a new Squad Leader. Typically, you'll assign the highest rank to be aSL, which can be determined by looking at the squad members list or their HUD icons if you're using the MMB method. However, it's really up to you.
 +
 
 +
Acting Squad Leaders gain access to High Volume Mode, Command communications and Orders/Markers, as if they were a real Squad Leader, just without the tactical binoculars.
  
 
==The Overwatch Camera==
 
==The Overwatch Camera==
By clicking on either the SL's name or any squad member's name, you will gain access to the Overwatch Camera, an AI-esque free-movement view of the groundside battlefield which lets you see anything a marine can see, provided their headset camera is still on. This greatly helps in coordinating the marines, as this gives you unrivaled situational awareness of what's going on on the ground, letting you coordinate marines more effectively than any other role can(save for the AI who can do the same). PFC Jim getting ambushed southeast of FOB? Yell over comms, tell everyone about it, and bring the full force of the deathball of ungas down upon the xeno force. Breach west of FOB? alert everyone so it can get patched before the [[TGMC:Queen|Queen]] arrives and goes REEEEEEEEEEEEEE!!!!!!!. You can also click the Jump To action button on the top right to jump to any marine at will, provided their camera is still on, of course.
+
By clicking on the name of any Squad member, you'll gain access to the Overwatch Camera, an AI-style free camera view that can view both shipside and planetside. It has a handful of features that you'll be using a lot. This works with either the [[File:Tgmc overwatch.png]] Squad Overwatch Console or [[File:Tgmc overwatch red.png]] Main Overwatch Console.
 +
*Obviously, it's a camera that moves around. You can see everywhere a camera is, so anywhere a Marine is and anywhere with a camera (shipside especially, but may include planetside). Places where you don't have line of sight will be a mess of static.
 +
*Click your Jump ability [[File:Camera jump.png]] to select a Marine to jump to instantly.
 +
*Close the Overwatch Console window or click the Cancel Camera View ability [[File:Camera off.png]] to stop using the Overwatch Camera.
 +
*You can view the Minimap through this camera. Be sure and click the second Minimap ability that appears when you start using the camera.
 +
*You can issue [[TGMC:Staff_Officer#Orders|Orders]] through this camera, as if you were actually there.
 +
**3 extra order buttons will be added to the top of your screen while viewing the camera. Using these allows your Overwatch Camera to act as an order beacon, but using the one that appears way behind it will just use the order normally. For some reason.
 +
**Markers may be placed by shift clicking. They're useful for getting the attention of marines, as they add a waypoint and minimap marker, alongside a big message in chat.
 +
*'''You can access most of the Overwatch Console's features using [[File:Middleclick.png|18px]] Middle Mouse Button:'''
 +
**'''On a Marine:'''
 +
***[[File:Cic message single.png]] Message the marine, displaying a message on their screen.
 +
***[[File:Cic asl.png]] Set this marine as the Acting Squad Leader.
 +
***[[File:Cic switch.png]] Switch this marine to another squad.
 +
**'''On a turf, like a floor tile or wall:'''
 +
***[[File:Cic orbital.png]] Allows you to shine the orbital spotlight, a large blue light that doesn't work underground but can't be turned off by xenomorphs.
 +
***[[File:Tgmc cic message near.png]] Message all nearby marines.
 +
***[[File:Cic squad.png]] Clicking this exposes squad related options:
 +
****[[File:Tgmc cic message near.png]] Message marines in the squad you select.
 +
****[[File:Tgmc cic switch near.png]] Switch the squad of all nearby marines.
 +
**'''On an Orbital Bombardment laser:'''
 +
***[[File:Tgmc cic marklase.png]] Mark this laser on the minimap for 30 seconds.
 +
***[[File: Tgmc cic fire.png]] Fire on this laser!
 +
Rule of thumb: when telling marines where to go, it's recommended to tell them in cardinal directions from the FOB, rather than location names. Marines typically don't have a magical indicator what their ''area'' is - only the minimap, which may still be unreliable for some marines (particularly new marines), even when they're literally standing there. They will, however, know roughly where they are from the FOB since they probably came from there (drop pods and Tadpole notwithstanding). Or you can just use the Waypointing system mentioned above.
  
But say you're having problems articulating the exact position of the murderball to whatever stragglers were late to the party. Fortunately, the Overwatch Console has Quality of Life functions to help! Primarily, the '''CIC order waypointing system thingy™'''. You'll notice some extra action buttons appear on the top left of your screen while in overwatch camera view [[file:TGMC_fix.png]]. If you select one, and then '''shift-click''' a tile, it will set a waypoint marker visible to anyone with a squad HUD along with a sound and a chat message alerting them of the waypoint. These waypoints come in 3 flavours: Attack, Defend, and Retreat, and has a 1 minute cooldown period for placing one.
+
==How Not to Kill Everyone with the Orbital Cannon: The Guide==
 +
''For more information, see [[TGMC:Guide to fire support|the Guide to Fire Support]].''
  
Rule of thumb: when telling marines where to go, it's recommended to tell them in cardinal directions from the FOB, rather than location names. Marines don't have a magical indicator telling them where they are(yet), so they likely won't know where "DORMS!!!!" is, even when they're literally standing there. They will however, know roughly where they are from the FOB since they probably came from there(drop pods and Tadpole notwithstanding). Or you can just use the Waypointing system mentioned above.
+
In the rare case that you need to manually approve an OB in the Main Overwatch Console, be sure and check the target area first before you fire! If you hit your own marines with it, and you were the one who approved it, you'll most likely have to explain this to ''God!''
  
=Going Groundside=
+
Clicking the target option allows you to see the area surrounding the target. Make sure the area is clear of friendlies. If you click the target and see a black screen or an area devoid of marines, that's a safe place to fire it. If you click the target and see it's almost on top of marines or they're actively pushing it, '''don't fire it!'''
As a Staff Officer, you are not expected to go down to the ground and do any fighting yourself. However, that doesn't mean you aren't allowed to. Otherwise, your pistol and Tac binos would be useless. So while you are allowed and able to go groundside, you should only do so in exceptional circumstances(such as when ordered to by the captain, or when everyone else who has tac binos are dead as fuck).
 
  
Should you do decide to go groundside, you should wear some armor, get a proper weapon, the usual stuff. And remember, as command staff, you have access to Orders, which give temporary buffs to nearby marines, which can be helpful in select situations. Your Tactical Binoculars are also important assets, as they can call down Railgun fire and mark for Close Air Support or an Orbital Bombardment(OB) strike. When used tactically, these can change the tide of battle very quickly, for better or for worse(OB FF man, hell of a thing). Do remember that you are not the only person that can do this, the FC and SLs both have tac binos too, and they don't have the extra responsibilities you do. Again, '''don't go groundside unless absolutely necessary.'''
+
Be sure and also announce that you are about to fire an OB using [[TGMC:Staff Officer#Command Announcements|Commmand Announcements]], typically saying "OB INCOMING [LOCATION], FALL BACK" or something similar to that.
  
==Orders==
+
==Command Announcements==
As command staff, you have access to orders, which can be used to buff nearby troops with helpful effects. These also cause you to broadcast a quote over the radio(provided you have one) so people know when you're calling one out. After giving an order, there is a cooldown period until you can give another one. Give orders using the action buttons on the top-left of the screen.
+
[[File:Tgmc command announcement.png|thumb|right|A command announcement in chat.]]
{|
+
You can also help ''nudge'' marines using Command Announcements. Through your Send Orders ability [[File:Tgmc command alert.png]] or the Main Overwatch Console, you can make an obvious announcement to Marines to convey important information. It's best to use this for short orders, as in the heat of combat, marines may have trouble reading the whole thing.  
! style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff"|'''Command'''
 
! style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff"|'''Description'''
 
|-
 
  
|style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px; background-color:#302f38;color:#ffffff"|[[file:TGMC_move.png|64px]]  
+
An effective use for this would be statements such as "PUSH [LOCATION]" "HELP AT [LOCATION]" or something else that may be useful. Just try and keep it short but still informative! Bad orders or berating marines with this isn't a good idea, especially if you want them to listen to you...
<b>Move order</b>
 
|style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px"| Increases movement speed. Great for chasing down or running away from xenos, or if you just want to move around fast in general, like on the ship. [[TGMC:Requisitions Officer|RO]]s love it!
 
|-
 
  
|style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff"|[[file:TGMC_hold.png|64px]]
+
=Going Groundside=
<b>Hold order</b>
+
As a Staff Officer, you may go groundside, however you're only allowed inside the FOB like other Shipside Roles. Frontlining's out of the question. If you aren't planning to go down, you should probably give your tactical binoculars to somebody who is going down.
|style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px"| Increases pain resistance. Helpful since pain slows down move speed, makes you drop stuff, and overall just sucks to have. Also saves painkiller supplies for when it's needed more.
 
|-
 
  
|style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff"|[[file:TGMC_focus.png|64px]]  
+
=Doing Other People's Work, or "Lowpop Guide"=
<b>Focus order</b>
+
Often, you'll find yourself on an understaffed ship where someone has to do all the work. Usually, this is the [[TGMC:Synthetic|Synthetic]], but sometimes those aren't present too! If you're unlucky enough to be the only person available to prepare, congratulations! You have more stuff to do, as your access allows you to fulfill Requisitions and Engineering duties, which are important before Marines have landed.
|style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px"| Increases accuracy, which in turn increases total damage output because more shots actually hit the enemy. Also makes them hit friendlies more often, but that's out of your control, mostly.
 
|}
 
  
=Doing other people's work=
+
'''This part of the page is also useful on fully staffed ships or ''"Highpop" ships,''''' as mentioned before, you have the same access as a Captain, meaning you can fulfill Requisitions, load the OB or do Overwatch duties. Be sure and read this if you want to be a truly useful Staff Officer.
There comes a time in every TGMC ship's service life where it gets sent understaffed(lowpop), and someone needs to do all the extra work. Usually, this would be the [[TGMC:Synthetic|synth]], but sometimes ships forget to bring those too. If you find yourself unlucky enough to be in one of these situations, congratulations! you have more jobs to do, since being a high rank means you have access to places other people don't.
 
 
==Requisitions==
 
==Requisitions==
 
+
''For more information, see [[TGMC:Guide_to_requisitions|the Guide to Requisitions]].''
''for more information, see [[TGMC:Guide_to_requisitions]]''
 
  
 
The RO's still asleep and people are screaming for Valkyrie Automedical Modules. Being a person with access to the ASRS console and the req bay itself, you're next in line to hand out the good stuff. This also means however, that technically, you can one-man set up a Supply Drop with relative ease! Though, someone still needs to drop a squad supply beacon for that to work, though that's nothing a little case of "screaming over comms" can't fix! Probably...
 
The RO's still asleep and people are screaming for Valkyrie Automedical Modules. Being a person with access to the ASRS console and the req bay itself, you're next in line to hand out the good stuff. This also means however, that technically, you can one-man set up a Supply Drop with relative ease! Though, someone still needs to drop a squad supply beacon for that to work, though that's nothing a little case of "screaming over comms" can't fix! Probably...
  
 
==Orbital Cannon loaded and chambered!==
 
==Orbital Cannon loaded and chambered!==
<br>
+
Unless you have a ST or CSE that wants to dedicate themselves to the Orbital Cannon (OB), you may be the one to load the <s>good hits device</s> Orbital Cannon. The Staff Officer also has the best chance to coordinate with the ground side leaders of what type of ammo they wanted loaded on the OB using the '''Command Channel.'''  
''for more information, see [[TGMC:Guide to fire support]]''
+
[[File:TGMC PoS Weapon Bay.png|thumb|right|The weapon bay on the Pillar of Spring.]]
<br><br>
+
To load the OB:
It doesn't matter if you have no clue how to operate the complicated interface of the OB loading computer, you're the SO, you have access. So that means you are automatically obligated to load the OB cannon if no one else can do it. You have no engineering skill or Powerloader skill, but that doesn't stop you from trying! you can still use the powerloader, albeit slowly, and you can use the OB console, albeit with a whole lot of fumbling about. The procedure for loading the OB is as follows:
+
*Find out what OB to load. Be sure to ask your fellow Command members and subordinates.
*get in a powerloader, and grab a warhead(common practice is to load the Cluster warhead first)
+
*Head to the OB room, again using your minimap or webmap.
*put it in the loading tray
+
*Use the computer, press "Check Fuel Requirements" and see how much fuel you need for the OB type you picked.
*check the fuel requirement for that specific warhead(this is randomized each round, and an improper amount of propellant will cause the warhead to veer off course)
+
*Get inside the RPL-Y Cargo Loader [[File:TGMC Powerloader.png]] by click dragging your sprite onto it, and pick up your OB warhead of choice.
*load the correct amount of solid fuel blocks into the tray
+
*Take the RPL-Y to the Orbital Cannon, and deposit the OB warhead inside of it by clicking it.
*press the load tray button
+
*Using the fuel number from the computer, pick up the necessary amount of Solid Fuel [[File:TGMC Solid Fuel.png]] and load the OB to the correct amount. Note: You can hold two solid fuel at a time by swapping hands after you pick one up, then swapping between them to deposit.
*press the chamber tray payload button
+
*Lastly, go to the computer and press '''Load Tray''', make sure you have the right numbers (if you don't, you can press Unload Tray and add or remove fuel), then '''Chamber Tray Payload.''' After that, you are done! Anyone with tactical binoculars on the ground can laze for an OB, from which you can fire from the Main Overwatch Console yourself, or they can fire after a delay.
*go do your actual job
 
 
 
tip: don't press the Close button, it does nothing at the moment, and only slows you down if you don't have Engineering skill which, as the SO, you do not have.
 
  
 
==The Captain is dead. Long live the Captain.==
 
==The Captain is dead. Long live the Captain.==
Taking over as Captain might seem daunting, until you realize that it's basically what you were doing before, but this time, you are using the Main Overwatch Console. The key difference between the Main and regular Overwatch Consoles is that you have access to fire the Orbital Cannon. A great power with greater responsibility. The Orbital Cannon can be fired at ANY laser target, doesn't matter if it's a Railgun laze, a CAS laze, or an actual OB laze, as well as the Orbital Beacons. Checking the target area before you fire is doubly important with the OB as it is the most powerful weapon available to the marines, and the last thing you want is to accidentally hit the FOB with it. It is possible to "Groundfire" the OB, though this takes longer than it would for you to hit the button from orbit, and requires [[TGMC:Guide to fire support#Orbital_Bombardment_Targeting_mode|''arcane knowledge known only to some'']].
+
Taking over as Captain might seem daunting, until you realize that it's basically what you were doing before, but this time, you are using the Main Overwatch Console. The key difference between the Main and regular Overwatch Consoles is that you have access to fire the Orbital Cannon. A great power with greater responsibility. The Orbital Cannon can be fired at any Orbital Bombardment laser. '''Checking the target before you fire is very important, as it is a very powerful weapon and High Explosive warheads are capable of gibbing every nearby marine!'''
 
 
Another difference between the Main and <s>virgin</s> Regular Overwatch Consoles is that the Main Console does not have access to Supply Drop control, marine transfer, or a squad monitor, but it does allow you to view the Overwatch Camera on any of the 4(or 2) Squad Leaders. This means that the Main Overwatch Console is best used ''in conjunction'' with the other Consoles rather than instead of them. Of course, you can always just one-man the CIC and switch between the Main and Regular Overwatch Consoles whenever. you are after all, the most versatile command role.
 
 
 
  
=Tips=
+
People with [[TGMC:Guide to fire support#Orbital_Bombardment_Targeting_Mode|Tactical Binoculars]] may be able to fire the OB from the ground, taking slightly longer than having someone shipside (you!) hit the button.
  
 +
Another difference between the Main and Regular Overwatch Consoles is that the Main Console does not have access to viewing squad monitors, but it does allow you to view the Overwatch Camera on any of the 4 (or 2) Squad Leaders. This means that the Main Overwatch Console is best used ''in conjunction'' with the other Consoles rather than instead of them. Of course, you can always just one-man the CIC and switch between the Main and Regular Overwatch Consoles whenever. You are after all, the most versatile command role.
 +
{{Orders}}
 
{{TGMC-Jobs}}
 
{{TGMC-Jobs}}

Latest revision as of 19:57, 6 April 2024

DMCA Logo.png This page is a part of the TGMC wiki.

TGMC is a project based on the CM-SS13 codebase.


COMMAND
TGMCSO.png
Staff Officer
Access: Logistics, Dropship Piloting, CIC, Requsitions and Brig
Difficulty: Medium
Rank: Lieutenant (Starting), Lietenant Commander(25 hrs), Commander(50 hrs)
Class: Navy
Supervisors: The Captain
Duties: Babysit the groundside marines, lead them to their victory, tell the Captain important groundside information and tactics, get ignored because you made one bad call.
Guides: Guide to Fire Support, Guide to Requsitions
Quote:"I don't know why the marines groundside stopped listening to me, I only caused 40 deaths this op so far, I'm doing so much better than usual."
More information about skills
Staff Officer Skills
Medical
2/5
Surgery
1/5
Engineering
3/5
Construction
2/5
Police
2/2
Powerloader
2/4
Leadership
3/4
CQC
0
Smartgun
-4
Melee
0
Firearms
1
Stamina
0


Introduction

As the Staff Officer, you are supposed to be the highest ranking person onboard the ship second only to the Captain. If there is no Captain, you will be in charge of the operation, including Overwatch duties, manning requisitions, or giving orders to the Marine force in some situations. The Staff Officer is a very versatile role, able to perform Medical and Engineering duties alongside Overwatch and Requisitions. Keep in mind that as a Shipside role, you're only allowed to go to the FOB if you deploy.

Overwatch

The Overwatch UI. Ugly, but reliable.

Tgmc overwatch.pngThe Squad Overwatch Console, what you'll be using most of the time. Tgmc overwatch red.pngThe Main Overwatch Console, what you may be using if there is no Captain.

These are the Overwatch Consoles, your bread and butter. Most of this part is only applicable to the Tgmc overwatch.png Squad Overwatch Console. Using these consoles will be your primary responsibility, and what everyone expects you to do. It can be found in the Combat Information Center. There are 4 for each squad, and one for the Acting Captain, which doesn't allow as much of an in-depth look at squad composition/status.

The Squad Overwatch Consoles (which this part will be focusing on) allow you to do the following:

Each Overwatch Console can overwatch one squad (except for the Main Overwatch Console manned by the Captain) and can be switched if you are no longer interested in overwatching that specific squad at the moment. The squad will be notified when they are selected for overwatch, and who is currently overwatching them. All Command staff (even the Corporate Liaison and roles that typically won't be using it, such as the Pilot Officer) have access to the Overwatch Console and can perform Overwatch duties. You just have this as your literal job description.

Default radio commands:

  • .v for Command
  • .u for Requisitions
  • .m for Medical
  • .s for Fire Support
  • .e for Engineering
  • .q for ALPHA SQUAD
  • .b for BRAVO SQUAD
  • .c for CHARLIE SQUAD
  • .d for DELTA SQUAD
  • , for General radio

Squads

This part covers basically everything you need to know about Squads.

The Basics: Monitoring Squads

How a staffed squad will look in the Squad Monitoring screen.

Using the Squad Monitor button, you can see the name, role, state, location, and distance from the SL of every single marine in a squad. This can help you get a general idea of what that Squad is currently up to, and whether or not they are getting hopelessly terminated by the enemy. Get familiarized with this screen, as it's about 80% of what you do as the Staff Officer.

You can click on the names of any marine to teleport the Overwatch Camera to them, so you can lay eyes on the force being crushed, ravaged, flung, and defiled while also being shot by their own friends in an incredible display of friendly fire! Ouch.

Suggestions Objectives

You can set a squad's primary and secondary objectives by pressing the button in the window (should be obvious). This will alert the squad members that a new objective has been set, and that they can see it in the statpanel. Thing is, most marines don't bother even looking at the statpanel, so most players usually just use the objectives mechanic as part of a gimmick. The most used order is something along the lines of "kill everything" or "don't die". Feel free to put whatever in there though. Who knows, maybe, just maybe, someone might actually listen to it!

For an obvious way of giving objectives or orders to everyone, see Command Announcements.

Changing Someone's Squad

A request you may hear more and more often from Marines as Custom Squads are introduced will be to transfer them to another squad. This is a very simple process which can be done in 2 ways.

  • While using the Overwatch Camera, use the Middleclick.png MMB on a marine and choose the Cic switch.png switch option, then select a squad.
    • To switch the squad of nearby marines, use the Middleclick.png MMB on a turf, like a floor tile or wall, and choose the Cic squad.png option, then choose the Tgmc cic switch near.png switch all nearby marines option, and select a squad.
  • With a Squad Overwatch Console, scroll down and click Transfer a marine to another squad.

Setting a new Acting Squad Leader

So a Squad Leader has killed themself by charging carelessly into enemy lines (or there never was one in the first place). Oh no! Who will lead the squad now?! Well, it's up to you to decide.

By using the Assign/Change Squad Leader button in the Overwatch Console or using Middleclick.png MMB on a marine then choosing Cic asl.png, you can set a new Squad Leader. Typically, you'll assign the highest rank to be aSL, which can be determined by looking at the squad members list or their HUD icons if you're using the MMB method. However, it's really up to you.

Acting Squad Leaders gain access to High Volume Mode, Command communications and Orders/Markers, as if they were a real Squad Leader, just without the tactical binoculars.

The Overwatch Camera

By clicking on the name of any Squad member, you'll gain access to the Overwatch Camera, an AI-style free camera view that can view both shipside and planetside. It has a handful of features that you'll be using a lot. This works with either the Tgmc overwatch.png Squad Overwatch Console or Tgmc overwatch red.png Main Overwatch Console.

  • Obviously, it's a camera that moves around. You can see everywhere a camera is, so anywhere a Marine is and anywhere with a camera (shipside especially, but may include planetside). Places where you don't have line of sight will be a mess of static.
  • Click your Jump ability Camera jump.png to select a Marine to jump to instantly.
  • Close the Overwatch Console window or click the Cancel Camera View ability Camera off.png to stop using the Overwatch Camera.
  • You can view the Minimap through this camera. Be sure and click the second Minimap ability that appears when you start using the camera.
  • You can issue Orders through this camera, as if you were actually there.
    • 3 extra order buttons will be added to the top of your screen while viewing the camera. Using these allows your Overwatch Camera to act as an order beacon, but using the one that appears way behind it will just use the order normally. For some reason.
    • Markers may be placed by shift clicking. They're useful for getting the attention of marines, as they add a waypoint and minimap marker, alongside a big message in chat.
  • You can access most of the Overwatch Console's features using Middleclick.png Middle Mouse Button:
    • On a Marine:
      • Cic message single.png Message the marine, displaying a message on their screen.
      • Cic asl.png Set this marine as the Acting Squad Leader.
      • Cic switch.png Switch this marine to another squad.
    • On a turf, like a floor tile or wall:
      • Cic orbital.png Allows you to shine the orbital spotlight, a large blue light that doesn't work underground but can't be turned off by xenomorphs.
      • Tgmc cic message near.png Message all nearby marines.
      • Cic squad.png Clicking this exposes squad related options:
        • Tgmc cic message near.png Message marines in the squad you select.
        • Tgmc cic switch near.png Switch the squad of all nearby marines.
    • On an Orbital Bombardment laser:
      • Tgmc cic marklase.png Mark this laser on the minimap for 30 seconds.
      • Tgmc cic fire.png Fire on this laser!

Rule of thumb: when telling marines where to go, it's recommended to tell them in cardinal directions from the FOB, rather than location names. Marines typically don't have a magical indicator what their area is - only the minimap, which may still be unreliable for some marines (particularly new marines), even when they're literally standing there. They will, however, know roughly where they are from the FOB since they probably came from there (drop pods and Tadpole notwithstanding). Or you can just use the Waypointing system mentioned above.

How Not to Kill Everyone with the Orbital Cannon: The Guide

For more information, see the Guide to Fire Support.

In the rare case that you need to manually approve an OB in the Main Overwatch Console, be sure and check the target area first before you fire! If you hit your own marines with it, and you were the one who approved it, you'll most likely have to explain this to God!

Clicking the target option allows you to see the area surrounding the target. Make sure the area is clear of friendlies. If you click the target and see a black screen or an area devoid of marines, that's a safe place to fire it. If you click the target and see it's almost on top of marines or they're actively pushing it, don't fire it!

Be sure and also announce that you are about to fire an OB using Commmand Announcements, typically saying "OB INCOMING [LOCATION], FALL BACK" or something similar to that.

Command Announcements

A command announcement in chat.

You can also help nudge marines using Command Announcements. Through your Send Orders ability Tgmc command alert.png or the Main Overwatch Console, you can make an obvious announcement to Marines to convey important information. It's best to use this for short orders, as in the heat of combat, marines may have trouble reading the whole thing.

An effective use for this would be statements such as "PUSH [LOCATION]" "HELP AT [LOCATION]" or something else that may be useful. Just try and keep it short but still informative! Bad orders or berating marines with this isn't a good idea, especially if you want them to listen to you...

Going Groundside

As a Staff Officer, you may go groundside, however you're only allowed inside the FOB like other Shipside Roles. Frontlining's out of the question. If you aren't planning to go down, you should probably give your tactical binoculars to somebody who is going down.

Doing Other People's Work, or "Lowpop Guide"

Often, you'll find yourself on an understaffed ship where someone has to do all the work. Usually, this is the Synthetic, but sometimes those aren't present too! If you're unlucky enough to be the only person available to prepare, congratulations! You have more stuff to do, as your access allows you to fulfill Requisitions and Engineering duties, which are important before Marines have landed.

This part of the page is also useful on fully staffed ships or "Highpop" ships, as mentioned before, you have the same access as a Captain, meaning you can fulfill Requisitions, load the OB or do Overwatch duties. Be sure and read this if you want to be a truly useful Staff Officer.

Requisitions

For more information, see the Guide to Requisitions.

The RO's still asleep and people are screaming for Valkyrie Automedical Modules. Being a person with access to the ASRS console and the req bay itself, you're next in line to hand out the good stuff. This also means however, that technically, you can one-man set up a Supply Drop with relative ease! Though, someone still needs to drop a squad supply beacon for that to work, though that's nothing a little case of "screaming over comms" can't fix! Probably...

Orbital Cannon loaded and chambered!

Unless you have a ST or CSE that wants to dedicate themselves to the Orbital Cannon (OB), you may be the one to load the good hits device Orbital Cannon. The Staff Officer also has the best chance to coordinate with the ground side leaders of what type of ammo they wanted loaded on the OB using the Command Channel.

The weapon bay on the Pillar of Spring.

To load the OB:

  • Find out what OB to load. Be sure to ask your fellow Command members and subordinates.
  • Head to the OB room, again using your minimap or webmap.
  • Use the computer, press "Check Fuel Requirements" and see how much fuel you need for the OB type you picked.
  • Get inside the RPL-Y Cargo Loader TGMC Powerloader.png by click dragging your sprite onto it, and pick up your OB warhead of choice.
  • Take the RPL-Y to the Orbital Cannon, and deposit the OB warhead inside of it by clicking it.
  • Using the fuel number from the computer, pick up the necessary amount of Solid Fuel TGMC Solid Fuel.png and load the OB to the correct amount. Note: You can hold two solid fuel at a time by swapping hands after you pick one up, then swapping between them to deposit.
  • Lastly, go to the computer and press Load Tray, make sure you have the right numbers (if you don't, you can press Unload Tray and add or remove fuel), then Chamber Tray Payload. After that, you are done! Anyone with tactical binoculars on the ground can laze for an OB, from which you can fire from the Main Overwatch Console yourself, or they can fire after a delay.

The Captain is dead. Long live the Captain.

Taking over as Captain might seem daunting, until you realize that it's basically what you were doing before, but this time, you are using the Main Overwatch Console. The key difference between the Main and regular Overwatch Consoles is that you have access to fire the Orbital Cannon. A great power with greater responsibility. The Orbital Cannon can be fired at any Orbital Bombardment laser. Checking the target before you fire is very important, as it is a very powerful weapon and High Explosive warheads are capable of gibbing every nearby marine!

People with Tactical Binoculars may be able to fire the OB from the ground, taking slightly longer than having someone shipside (you!) hit the button.

Another difference between the Main and Regular Overwatch Consoles is that the Main Console does not have access to viewing squad monitors, but it does allow you to view the Overwatch Camera on any of the 4 (or 2) Squad Leaders. This means that the Main Overwatch Console is best used in conjunction with the other Consoles rather than instead of them. Of course, you can always just one-man the CIC and switch between the Main and Regular Overwatch Consoles whenever. You are after all, the most versatile command role.

Orders

All Command staff and assigned Squad Leaders have access to Orders which can be used to buff nearby troops. Using one causes you to shout out a unique phrase over the radio. After giving an Order, there is a one-minute cooldown period until you can give another one, but cooldowns for Orders and Markers are separate.

Order effects are influenced by your Leadership skill, which increases both the effect and range.

Order Description
TGMC move.png

Move order

Increases movement speed by 0.1 per Leadership level

Great for retreats and getting to objectives quickly

TGMC hold.png

Hold order

Reduces damage received by 5% per Leadership level

Increases pain resistance, reduces the effects of dizziness and jitteriness

TGMC focus.png

Focus order

Increases accuracy by 10% plus 5% per Leadership level

Makes Aiming instant

TGMC order rally.png

Rally marker

Places a directional pointer and a map icon, urging marines to Rally at a given point.
TGMC order attack.png

Attack marker

Places a directional pointer and a map icon, urging marines to Attack a given point.
TGMC order defend.png

Defend marker

Places a directional pointer and a map icon, urging marines to Defend a given point.
TGMC order retreat.png

Retreat marker

Places a directional pointer and a map icon, urging marines to Retreat from a given point.
TGMC
Roles

TGMC PFC Jim.png
TerraGov Marines

Ranks

Command Captain, Field Commander, Staff Officer, Pilot Officer, Transport Officer, Mech Pilot
Vehicle Crew Assault Crewman, Transport Crewman
Engineering and Supply Chief Ship Engineer, Requisitions Officer, Ship Technician
Medical Chief Medical Officer, Medical Doctor, Researcher
Marines Squad Leader, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine
Civilians Corporate Liaison
Silicon Combat robots, Synthetic, AI
Xenomorphs

Playtime

Tier 0 Larva, Minions
Tier 1 Drone, Runner, Defender, Sentinel
Tier 2 Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter
Tier 3 Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler
Tier 4 Shrike, Queen, King, Hivemind
Others Zombie, Emergency Response Teams, Sons of Mars, Survivor